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38 lines
890 B
C
38 lines
890 B
C
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#pragma once
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#include "al/camera/CameraPoser.h"
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#include "al/nerve/NerveExecutor.h"
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#include "math/seadVector.h"
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namespace al {
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class CameraVerticalAbsorber2DGalaxy : public al::NerveExecutor {
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public:
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CameraVerticalAbsorber2DGalaxy(void);
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void start(al::CameraPoser const*);
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void update(al::CameraPoser const*);
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void applyLimit(sead::Vector3f* output);
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void exeNone(void);
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void exeGround(void);
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void exeLimit(void);
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void exeLimitOver(void);
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void exeLimitAfter(void);
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sead::Vector3f mTargetTrans;
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sead::Vector3f mTargetGravity;
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sead::Vector3f mTargetUp;
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bool mIsTargetCollideGround;
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sead::Vector3f mPrevTargetTrans;
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sead::Vector3f mPrevTargetGravity;
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float unkFloat;
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sead::Vector3f mLimit;
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sead::Vector3f unkVec;
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float unkFloat2;
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};
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static_assert(sizeof(CameraVerticalAbsorber2DGalaxy) == 0x70, "");
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}
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