mirror of
https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
synced 2024-11-25 12:45:17 +00:00
55 lines
1.3 KiB
C
55 lines
1.3 KiB
C
|
/**
|
||
|
* @file Layout.h
|
||
|
* @brief UI Layout implementation.
|
||
|
*/
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#include "types.h"
|
||
|
|
||
|
namespace nn
|
||
|
{
|
||
|
namespace ui2d
|
||
|
{
|
||
|
class AnimTransform;
|
||
|
class Pane;
|
||
|
|
||
|
class Layout
|
||
|
{
|
||
|
public:
|
||
|
Layout();
|
||
|
|
||
|
virtual ~Layout();
|
||
|
|
||
|
virtual void DeleteAnimTransform(nn::ui2d::AnimTransform *);
|
||
|
virtual void BindAnimation(nn::ui2d::AnimTransform *);
|
||
|
virtual void UnbindAnimation(nn::ui2d::AnimTransform *);
|
||
|
virtual void UnbindAnimation(nn::ui2d::Pane *);
|
||
|
virtual void UnbindAllAnimation();
|
||
|
|
||
|
virtual void Animate();
|
||
|
virtual void UpdateAnimFrame(f32 frame);
|
||
|
virtual void AnimateAndUpdateAnimFrame(f32 frame);
|
||
|
|
||
|
static void SetAllocator(void* (*)(u64, u64, void *), void (*)(void *, void *), void *);
|
||
|
static void AllocateMemory(u64, u64);
|
||
|
static void AllocateMemory(u64);
|
||
|
void FreeMemory(void *src);
|
||
|
|
||
|
u64 _10;
|
||
|
u64 _18;
|
||
|
u64 _20;
|
||
|
u64 _28;
|
||
|
u64 _30;
|
||
|
|
||
|
u64 _40;
|
||
|
u64 _48;
|
||
|
u64 _50;
|
||
|
u64 _58;
|
||
|
u64 _60;
|
||
|
|
||
|
static void* g_pAllocateFunction;
|
||
|
static void* g_pFreeFunction;
|
||
|
};
|
||
|
};
|
||
|
};
|