SuperMarioOdysseyOnline/include/al/layout/TalkMessageVoicePlayer.h

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2022-06-16 21:33:18 +00:00
#pragma once
#include "al/audio/AudioKeeper.h"
#include "al/message/IUseMessageSystem.h"
namespace al {
class TalkMessageVoicePlayer {
public:
TalkMessageVoicePlayer();
void start(al::IUseMessageSystem const*, al::IUseAudioKeeper const*, char16_t const*, int);
void stop(void);
void update(void);
void calcVoicePitch(int);
bool isPlaying(void) const;
char size[0x440];
};
}