SuperMarioOdysseyOnline/include/al/rumble/PadRumbleParam.h

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2022-06-16 21:33:18 +00:00
#pragma once
namespace al {
struct PadRumbleParam {
inline PadRumbleParam() = default;
float mRumbleNear = 0.0f;
float mRumbleFar = 3000.0f;
float mRumbleVolume = 1.0f;
float mRumblePitchVol = 1.0f;
float mRumblePitchLeft = 1.0f;
float mRumblePitchRight = 1.0f;
int unk = 0;
bool isUseController = false;
};
} // namespace al