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20 lines
503 B
C
20 lines
503 B
C
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#pragma once
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#include "agl/DrawContext.h"
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#include "sead/gfx/seadFrameBuffer.h"
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// seems to be a static class for managing agl::fctr::GPUStressChecker
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namespace al
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{
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class GpuPerf {
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public:
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GpuPerf(void);
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void beginPerf(agl::DrawContext *);
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void endPerf(agl::DrawContext *);
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void update(void);
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void drawResult(agl::DrawContext *,sead::FrameBuffer const*) const;
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// this class has no members
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};
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} // namespace al
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