SuperMarioOdysseyOnline/include/al/nerve/Nerve.h

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2022-06-16 21:33:18 +00:00
#pragma once
namespace al
{
class NerveKeeper;
class IUseNerve
{
public:
inline IUseNerve()
{
}
virtual NerveKeeper* getNerveKeeper() const = 0;
};
class Nerve
{
public:
virtual void execute(NerveKeeper *) = 0;
virtual void executeOnEnd(NerveKeeper *) const;
};
};