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13 lines
271 B
C
13 lines
271 B
C
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#pragma once
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/**
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* @file PlayerActorBase.h
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* @brief Interfaces for Classes that use Dimensions
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* Vtable loc:
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*/
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#include "al/actor/ActorDimensionKeeper.h"
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class IUseDimension {
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public:
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virtual ActorDimensionKeeper *getActorDimensionKeeper() const = 0;
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};
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