SuperMarioOdysseyOnline/include/server/hns/HideAndSeekConfigMenu.hpp

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#pragma once
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#include "server/gamemode/GameModeConfigMenu.hpp"
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#include "game/Layouts/CommonVerticalList.h"
#include "server/gamemode/GameModeBase.hpp"
class HideAndSeekConfigMenu : public GameModeConfigMenu {
public:
HideAndSeekConfigMenu();
void initMenu(const al::LayoutInitInfo &initInfo) override;
const sead::WFixedSafeString<0x200> *getStringData() override;
bool updateMenu(int selectIndex) override;
const int getMenuSize() override { return mItemCount; }
private:
static constexpr int mItemCount = 2;
};