SuperMarioOdysseyOnline/include/game/Layouts/MapMini.h

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2022-06-16 21:33:18 +00:00
#pragma once
#include "al/layout/LayoutActor.h"
class MapMini : public al::LayoutActor {
public:
MapMini(al::LayoutInitInfo const&,al::PlayerHolder const*);
void appearSlideIn(void);
void end(void);
void calcNearHintTrans(void);
bool isEnd(void) const;
void exeAppear(void);
void exeWait(void);
void exeEnd(void);
};