mirror of
https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
synced 2024-11-25 12:45:17 +00:00
52 lines
4 KiB
C
52 lines
4 KiB
C
|
#pragma once
|
||
|
|
||
|
#include "al/LiveActor/LiveActor.h"
|
||
|
#include "al/layout/LayoutActor.h"
|
||
|
#include "PadRumbleParam.h"
|
||
|
|
||
|
namespace al {
|
||
|
class PadRumbleDirector;
|
||
|
}
|
||
|
|
||
|
namespace alPadRumbleFunction {
|
||
|
al::PadRumbleDirector *getPadRumbleDirector(al::LiveActor const*);
|
||
|
al::PadRumbleDirector *getPadRumbleDirector(al::LayoutActor const*);
|
||
|
void startPadRumble(al::PadRumbleDirector *,sead::Vector3<float> const&,char const*,float,float,int);
|
||
|
void startPadRumbleWithParam(al::PadRumbleDirector *,sead::Vector3<float> const&,char const*,al::PadRumbleParam const&,int);
|
||
|
void startPadRumble(al::LiveActor const*,char const*,float,float,int);
|
||
|
void startPadRumblePos(al::LiveActor const*,sead::Vector3<float> const&,char const*,float,float,int);
|
||
|
void startPadRumbleWithParam(al::LiveActor const*,sead::Vector3<float> const&,char const*,al::PadRumbleParam const&,int);
|
||
|
void startPadRumbleNo3D(al::PadRumbleDirector *,char const*,int);
|
||
|
void startPadRumbleNo3DWithParam(al::PadRumbleDirector *,char const*,al::PadRumbleParam const&,int);
|
||
|
void startPadRumbleNo3DWithParam(al::PadRumbleDirector *,char const*,float,float,float,float,int);
|
||
|
void startPadRumbleNo3D(al::LiveActor const*,char const*,int);
|
||
|
void startPadRumbleNo3DWithParam(al::LiveActor const*,char const*,al::PadRumbleParam const&,int);
|
||
|
void startPadRumbleNo3DWithParam(al::LiveActor const*,char const*,float,float,float,float,int);
|
||
|
void stopPadRumbleOneTime(al::PadRumbleDirector *,char const*,int);
|
||
|
void stopPadRumbleOneTime(al::LiveActor const*,char const*,int);
|
||
|
void startPadRumbleLoop(al::PadRumbleDirector *,char const*,sead::Vector3<float> const*,float,float,int);
|
||
|
void startPadRumbleLoopWithParam(al::PadRumbleDirector *,char const*,sead::Vector3<float> const*,al::PadRumbleParam const&,int);
|
||
|
void startPadRumbleLoop(al::LiveActor const*,char const*,sead::Vector3<float> const*,float,float,int);
|
||
|
void startPadRumbleLoopWithParam(al::LiveActor const*,char const*,sead::Vector3<float> const*,al::PadRumbleParam const&,int);
|
||
|
void startPadRumbleLoopNo3D(al::PadRumbleDirector *,char const*,sead::Vector3<float> const*,int);
|
||
|
void startPadRumbleLoopNo3DWithParam(al::PadRumbleDirector *,char const*,sead::Vector3<float> const*,al::PadRumbleParam const&,int);
|
||
|
void startPadRumbleLoopNo3D(al::LiveActor const*,char const*,sead::Vector3<float> const*,int);
|
||
|
void startPadRumbleLoopNo3DWithParam(al::LiveActor const*,char const*,sead::Vector3<float> const*,al::PadRumbleParam const&,int);
|
||
|
void stopPadRumbleLoop(al::PadRumbleDirector *,char const*,sead::Vector3<float> const*,int);
|
||
|
void stopPadRumbleLoop(al::LiveActor const*,char const*,sead::Vector3<float> const*,int);
|
||
|
void checkIsAlivePadRumbleLoop(al::PadRumbleDirector *,char const*,sead::Vector3<float> const*,int);
|
||
|
void checkIsAlivePadRumbleLoop(al::LiveActor const*,char const*,sead::Vector3<float> const*,int);
|
||
|
void startPadRumbleLoopControlable(al::LiveActor const*,char const*,sead::Vector3<float> const*,int);
|
||
|
void changePadRumbleLoopVolmue(al::LiveActor const*,char const*,sead::Vector3<float> const*,float,float,int);
|
||
|
void changePadRumbleLoopVolmueEaseInRange(al::LiveActor const*,char const*,sead::Vector3<float> const*,float,float,float,float,float,int);
|
||
|
void changePadRumbleLoopPitch(al::LiveActor const*,char const*,sead::Vector3<float> const*,float,float,int);
|
||
|
void startPadRumbleDirectValue(al::LiveActor const*,float,float,float,float,float,float,int);
|
||
|
void stopPadRumbleDirectValue(al::LiveActor const*,int);
|
||
|
void startPadRumbleWithVolume(al::LiveActor const*,char const*,float,float,int);
|
||
|
void startPadRumbleWithVolume(al::PadRumbleDirector *,char const*,float,float,int);
|
||
|
void makePadRumbleParamNearFarVolume(al::PadRumbleParam *,float,float,float);
|
||
|
void makePadRumbleParamNearFarVolumeLR(al::PadRumbleParam *,float,float,float,float);
|
||
|
void makePadRumbleParamNearFarVolumePitch(al::PadRumbleParam *,float,float,float,float);
|
||
|
void makePadRumbleParamNearFarVolumePitchLR(al::PadRumbleParam *,float,float,float,float,float,float);
|
||
|
|
||
|
};
|