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29 lines
803 B
C
29 lines
803 B
C
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#pragma once
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#include "sead/math/seadVector.h"
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#include "PlayerAnimator.h"
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#include "PlayerConst.h"
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class IJudge;
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class PlayerEffect;
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// 0x40 in size
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class PlayerAnimControlRun {
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public:
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PlayerAnimControlRun(PlayerAnimator *, PlayerConst const*, IJudge const*, PlayerEffect *, bool isMoon);
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void reset(float, bool);
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bool isAnimDashFast(void);
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void update(float, sead::Vector3f const &);
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PlayerAnimator *mPlayerAnimator; // 0x0
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PlayerEffect *mPlayerEffect; // 0x8
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PlayerConst *mPlayerConst; // 0x10
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IJudge *mJudge; // 0x18
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bool unk1; // 0x20
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float unk2; // 0x24
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int unk3; // 0x28
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bool isMoveNormal; // 0x30 inverse of isMoon arg
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undefined8 unk; // 0x32(?)
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char *animName; // 0x38
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};
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