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https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
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69 lines
1.9 KiB
C
69 lines
1.9 KiB
C
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#pragma once
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#include "math/seadBoundBox.h"
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#include "math/seadVector.h"
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#include "prim/seadBitFlag.h"
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#include "prim/seadRuntimeTypeInfo.h"
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namespace sead
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{
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class ControllerBase
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{
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SEAD_RTTI_BASE(ControllerBase)
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public:
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ControllerBase(int, int, int, int);
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void setRightStickCrossThreshold(float, float);
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void setPointerBound(const BoundBox2f& bound);
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void setPadRepeat(u32, u8, u8);
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void setLeftStickCrossThreshold(float, float);
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// unknown return type
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u32 getPadHoldCount(int) const;
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BitFlag32 getButtonsTrigger() const { return mButtonsTrigger; }
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BitFlag32 getButtonsRelease() const { return mButtonsRelease; }
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BitFlag32 getButtonsRepeat() const { return mButtonsRepeat; }
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BitFlag32 getButtonsHold() const { return mButtonsHold; }
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const Vector2f& getTouchScreenPos() const { return mTouchScreenPos; }
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const Vector2f& getLeftJoy() const { return mLeftJoy; }
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const Vector2f& getRightJoy() const { return mRightJoy; }
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protected:
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void updateDerivativeParams_(u32, bool);
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void setPointerWithBound_(bool, bool, const Vector2f& bound);
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void setIdleBase_();
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bool isIdleBase_();
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// unknown return type
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u32 getStickHold_(u32, const Vector2f&, float, float, int);
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// unknown return type
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u32 createStickCrossMask_();
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private:
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BitFlag32 mButtonsTrigger;
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BitFlag32 mButtonsRelease;
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BitFlag32 mButtonsRepeat;
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unsigned int mFlags;
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int _18;
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int _1c;
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BoundBox2f mPointerBound;
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int mPadHoldCounts[32];
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char _b0[32];
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char _d0[32];
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float mLeftStickThresholdX;
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float mRightStickThresholdX;
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float mLeftStickThresholdY;
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float mRightStickThresholdY;
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int _100;
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int _104;
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int _108;
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int _10c;
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unsigned int mIdleCounter;
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sead::BitFlag32 mButtonsHold;
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Vector2f mTouchScreenPos;
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Vector2f mLeftJoy;
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Vector2f mRightJoy;
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Vector2f _130;
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};
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} // namespace sead
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