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21 lines
556 B
C
21 lines
556 B
C
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#pragma once
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#include "al/LiveActor/LiveActor.h"
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class ActorDimensionKeeper {
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public:
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ActorDimensionKeeper(al::LiveActor const *);
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void validate(void);
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void invalidate(void);
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void forceChange2DKeep(void);
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void forceEndChange2DKeep(void);
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void update(void);
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al::LiveActor *curActor; // 0x0
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bool is2D; // 0x8
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bool is2DModel; // 0x9
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bool unk2; // 0x10
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bool unk3; // 0xA
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bool unk4; // 0xB
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struct In2DAreaMoveControl *mMoveControl; // 0x10
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};
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