SuperMarioOdysseyOnline/include/al/actor/ActorDimensionKeeper.h

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2022-06-16 21:33:18 +00:00
#pragma once
#include "al/LiveActor/LiveActor.h"
class ActorDimensionKeeper {
public:
ActorDimensionKeeper(al::LiveActor const *);
void validate(void);
void invalidate(void);
void forceChange2DKeep(void);
void forceEndChange2DKeep(void);
void update(void);
al::LiveActor *curActor; // 0x0
bool is2D; // 0x8
bool is2DModel; // 0x9
bool unk2; // 0x10
bool unk3; // 0xA
bool unk4; // 0xB
struct In2DAreaMoveControl *mMoveControl; // 0x10
};