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https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
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38 lines
946 B
C++
38 lines
946 B
C++
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#pragma once
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#include "al/LiveActor/LiveActor.h"
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#include "al/util.hpp"
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#include "sead/prim/seadSafeString.hpp"
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#include "helpers.hpp"
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#include "actors/PuppetHackActor.h"
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struct CaptureEntry {
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PuppetHackActor *actor;
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char className[0x16];
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};
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class HackModelHolder {
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public:
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HackModelHolder() = default;
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PuppetHackActor *getCapture(const char *hackName);
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PuppetHackActor *getCapture(int index);
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const char *getCaptureClass(int index);
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bool addCapture(PuppetHackActor *capture, const char *hackName);
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bool removeCapture(const char *hackName);
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int getEntryCount() { return mCaptureCount; };
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bool setCurrent(const char* hackName);
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PuppetHackActor *getCurrentActor();
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const char *getCurrentActorName();
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void resetList();
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private:
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int mCaptureCount;
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CaptureEntry *mCurCapture;
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CaptureEntry mOnlineCaptures[128];
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};
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