SuperMarioOdysseyOnline/include/sead/controller/seadController.h

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2022-06-16 21:33:18 +00:00
#pragma once
#include "container/seadOffsetList.h"
#include "controller/seadControllerBase.h"
namespace sead
{
class ControllerMgr;
class ControllerAddon;
namespace ControllerDefine
{
enum AddonId : int
{
};
enum ControllerId : int
{
_15 = 15,
_16 = 16
};
enum DeviceId : int
{
};
} // namespace ControllerDefine
class Controller : public ControllerBase
{
SEAD_RTTI_OVERRIDE(Controller, ControllerBase)
public:
Controller(ControllerMgr*);
virtual ~Controller();
virtual void calc();
virtual bool isConnected();
ControllerAddon* getAddonByOrder(ControllerDefine::AddonId, int);
ControllerAddon* getAddon(ControllerDefine::AddonId);
protected:
virtual void calcImpl_() = 0;
virtual bool isIdle_();
virtual void setIdle_();
private:
int mControllerId;
ControllerMgr* mMgr;
OffsetList<ControllerAddon> mAddonList;
OffsetList<void*> _160; // unknown type
};
} // namespace sead