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mirror of https://github.com/Sanae6/SmoOnlineServer.git synced 2024-11-21 18:55:17 +00:00
SmoOnlineServer/Server
Robin C. Ladiges a0642e6a30 fix: only send shines to connected clients and save only after sending
otherwise it will save that the client got it to the bag and then fail sending it, therefore forever preventing the client to get the shine.
2022-12-16 13:18:07 -06:00
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Client.cs fix: on reconnect do not disconnect the new client 2022-10-10 11:12:28 -06:00
CommandHandler.cs Added quotable arguments, potential fix for ban * not banning anyone. 2022-07-27 12:14:56 -06:00
DiscordBot.cs only warn about the Discord channel settings when a Token is set 2022-10-10 19:37:37 -06:00
FlipOptions.cs Add scenario merging and run reformatting on solution 2022-03-01 15:08:53 -06:00
Program.cs fix: only send shines to connected clients and save only after sending 2022-12-16 13:18:07 -06:00
Server.cs fix: don't output empty player IDs or RemoteEndPoints in the log 2022-10-10 11:13:32 -06:00
Server.csproj Add a simple discord bot to manage the server 2022-06-12 18:48:24 -06:00
Settings.cs Differentiated command channel and log channel 2022-08-22 18:58:42 -06:00
Time.cs Add tag commands and improve command handling 2022-03-14 23:59:23 -06:00