mirror of
https://github.com/Sanae6/SmoOnlineServer.git
synced 2024-11-15 08:05:06 +00:00
32 lines
No EOL
1 KiB
C#
32 lines
No EOL
1 KiB
C#
using System.Runtime.InteropServices;
|
|
using System.Text;
|
|
|
|
namespace Shared.Packet.Packets;
|
|
|
|
[Packet(PacketType.Connect)]
|
|
public struct ConnectPacket : IPacket {
|
|
public ConnectionTypes ConnectionType = ConnectionTypes.FirstConnection;
|
|
public ushort MaxPlayers = 0;
|
|
public string ClientName = "?????";
|
|
|
|
public ConnectPacket() { }
|
|
|
|
public short Size => 6 + Constants.CostumeNameSize;
|
|
|
|
public void Serialize(Span<byte> data) {
|
|
MemoryMarshal.Write(data, ref ConnectionType);
|
|
MemoryMarshal.Write(data[4..], ref MaxPlayers);
|
|
Encoding.UTF8.GetBytes(ClientName).CopyTo(data[6..(6 + Constants.CostumeNameSize)]);
|
|
}
|
|
|
|
public void Deserialize(ReadOnlySpan<byte> data) {
|
|
ConnectionType = MemoryMarshal.Read<ConnectionTypes>(data);
|
|
MaxPlayers = MemoryMarshal.Read<ushort>(data[4..]);
|
|
ClientName = Encoding.UTF8.GetString(data[6..(6 + Constants.CostumeNameSize)]).TrimNullTerm();
|
|
}
|
|
|
|
public enum ConnectionTypes {
|
|
FirstConnection,
|
|
Reconnecting
|
|
}
|
|
} |