mirror of
https://github.com/Sanae6/SmoOnlineServer.git
synced 2024-11-24 20:25:18 +00:00
226 lines
No EOL
7.9 KiB
C#
226 lines
No EOL
7.9 KiB
C#
using System.Collections.Concurrent;
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using System.Numerics;
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using Server;
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using Shared;
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using Shared.Packet.Packets;
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using Timer = System.Timers.Timer;
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Server.Server server = new Server.Server();
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HashSet<int> shineBag = new HashSet<int>();
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// int shineTx = 0; // used for logging
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CancellationTokenSource cts = new CancellationTokenSource();
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Task listenTask = server.Listen(cts.Token);
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Logger consoleLogger = new Logger("Console");
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server.ClientJoined += async (c, _) => {
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c.Metadata["shineSync"] = new ConcurrentBag<int>();
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c.Metadata["loadedSave"] = false;
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c.Metadata["scenario"] = 0;
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c.PacketTransformer += (sender, packet) => {
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if (Settings.Instance.Scenario.MergeEnabled && packet is PlayerPacket playerPacket) {
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playerPacket.ScenarioNum = (int) c.Metadata["scenario"];
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return playerPacket;
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}
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return packet;
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};
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};
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async Task ClientSyncShineBag(Client client) {
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try {
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foreach (int shine in shineBag.Except((ConcurrentBag<int>) client.Metadata["shineSync"]).ToArray()) {
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await client.Send(new ShinePacket {
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ShineId = shine
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});
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}
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} catch {
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// errors that can happen when sending will crash the server :)
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}
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}
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async void SyncShineBag() {
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try {
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await Parallel.ForEachAsync(server.Clients.ToArray(), async (client, _) => await ClientSyncShineBag(client));
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} catch {
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// errors that can happen shines change will crash the server :)
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}
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}
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Timer timer = new Timer(120000);
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timer.AutoReset = true;
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timer.Enabled = true;
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timer.Elapsed += (_, _) => { SyncShineBag(); };
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timer.Start();
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float MarioSize(bool is2d) {
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return is2d ? 180 : 160;
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}
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server.PacketHandler = (c, p) => {
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{
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if (p is PlayerPacket playerPacket) {
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c.Metadata["scenario"] = playerPacket.ScenarioNum;
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}
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}
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switch (p) {
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case CostumePacket:
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ClientSyncShineBag(c);
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c.Metadata["loadedSave"] = true;
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break;
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case ShinePacket shinePacket: {
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if (c.Metadata["loadedSave"] is false) break;
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ConcurrentBag<int> playerBag = (ConcurrentBag<int>) c.Metadata["shineSync"];
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shineBag.Add(shinePacket.ShineId);
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if (playerBag.Contains(shinePacket.ShineId)) break;
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c.Logger.Info($"Got shine {shinePacket.ShineId}");
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playerBag.Add(shinePacket.ShineId);
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SyncShineBag();
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break;
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}
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case PlayerPacket playerPacket when Settings.Instance.Flip.Enabled
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&& Settings.Instance.Flip.Pov is FlipOptions.Both or FlipOptions.Others
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&& Settings.Instance.Flip.Players.Contains(c.Id): {
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playerPacket.Position += Vector3.UnitY * MarioSize(playerPacket.Is2d);
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playerPacket.Rotation *= Quaternion.CreateFromRotationMatrix(Matrix4x4.CreateRotationX(MathF.PI)) * Quaternion.CreateFromRotationMatrix(Matrix4x4.CreateRotationY(MathF.PI));
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server.Broadcast(playerPacket, c);
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return false;
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}
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case PlayerPacket playerPacket when Settings.Instance.Flip.Enabled
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&& Settings.Instance.Flip.Pov is FlipOptions.Both or FlipOptions.Self
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&& !Settings.Instance.Flip.Players.Contains(c.Id): {
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server.BroadcastReplace(playerPacket, c, (from, to, sp) => {
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if (Settings.Instance.Flip.Players.Contains(to.Id)) {
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sp.Position += Vector3.UnitY * MarioSize(playerPacket.Is2d);
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sp.Rotation *= Quaternion.CreateFromRotationMatrix(Matrix4x4.CreateRotationX(MathF.PI)) * Quaternion.CreateFromRotationMatrix(Matrix4x4.CreateRotationY(MathF.PI));
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}
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to.Send(sp, from);
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});
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return false;
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}
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}
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return true;
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};
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CommandHandler.RegisterCommand("scenario", args => {
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const string optionUsage = "Valid options: merge <true/false>";
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if (args.Length < 1)
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return optionUsage;
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switch (args[0]) {
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case "merge" when args.Length == 2: {
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if (bool.TryParse(args[1], out bool result)) {
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Settings.Instance.Scenario.MergeEnabled = result;
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Settings.SaveSettings();
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return result ? "Enabled scenario merge" : "Disabled scenario merge";
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}
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return optionUsage;
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}
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default:
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return optionUsage;
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}
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});
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CommandHandler.RegisterCommand("list", _ => $"List: {string.Join(", ", server.Clients.Select(x => $"{x.Name} ({x.Id})"))}");
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CommandHandler.RegisterCommand("flip", args => {
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const string optionUsage = "Valid options: list, add <user id>, remove <user id>, set <true/false>, pov <both/self/others>";
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if (args.Length < 1)
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return optionUsage;
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switch (args[0]) {
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case "list" when args.Length == 1:
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return "User ids: " + string.Join(", ", Settings.Instance.Flip.Players.ToList());
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case "add" when args.Length == 2: {
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if (Guid.TryParse(args[1], out Guid result)) {
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Settings.Instance.Flip.Players.Add(result);
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Settings.SaveSettings();
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return $"Added {result} to flipped players";
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}
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return $"Invalid user id {args[1]}";
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}
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case "remove" when args.Length == 2: {
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if (Guid.TryParse(args[1], out Guid result)) {
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string output = Settings.Instance.Flip.Players.Remove(result) ? $"Removed {result} to flipped players" : $"User {result} wasn't in the flipped players list";
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Settings.SaveSettings();
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return output;
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}
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return $"Invalid user id {args[1]}";
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}
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case "set" when args.Length == 2: {
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if (bool.TryParse(args[1], out bool result)) {
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Settings.Instance.Flip.Enabled = result;
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Settings.SaveSettings();
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return result ? "Enabled player flipping" : "Disabled player flipping";
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}
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return optionUsage;
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}
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case "pov" when args.Length == 2: {
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if (Enum.TryParse(args[1], true, out FlipOptions result)) {
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Settings.Instance.Flip.Pov = result;
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Settings.SaveSettings();
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return $"Point of view set to {result}";
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}
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return optionUsage;
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}
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default:
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return optionUsage;
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}
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});
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CommandHandler.RegisterCommand("shine", args => {
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const string optionUsage = "Valid options: list, clear";
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if (args.Length < 1)
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return optionUsage;
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switch (args[0]) {
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case "list" when args.Length == 1:
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return $"Shines: {string.Join(", ", shineBag)}";
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case "clear" when args.Length == 1:
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shineBag.Clear();
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foreach (ConcurrentBag<int> playerBag in server.Clients.Select(serverClient => (ConcurrentBag<int>) serverClient.Metadata["shineSync"])) playerBag.Clear();
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return "Cleared shine bags";
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default:
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return optionUsage;
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}
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});
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CommandHandler.RegisterCommand("loadsettings", _ => {
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Settings.LoadSettings();
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return "Loaded settings.json";
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});
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CommandHandler.RegisterCommand("savesettings", _ => {
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Settings.SaveSettings();
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return "Saved settings.json";
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});
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Console.CancelKeyPress += (_, e) => {
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e.Cancel = true;
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consoleLogger.Info("Received Ctrl+C");
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cts.Cancel();
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};
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CommandHandler.RegisterCommand("exit", _ => {
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cts.Cancel();
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return "Shutting down clients";
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});
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CommandHandler.RegisterCommand("quit", _ => {
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cts.Cancel();
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return "Shutting down clients";
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});
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Task.Run(() => {
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consoleLogger.Info("Run help command for valid commands.");
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while (true) {
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string? text = Console.ReadLine();
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if (text != null) consoleLogger.Info(CommandHandler.GetResult(text));
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}
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});
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await listenTask; |