SmoOnlineServer/Shared/Constants.cs

44 lines
1.8 KiB
C#

using System.Reflection;
using System.Runtime.InteropServices;
using Shared.Packet;
using Shared.Packet.Packets;
namespace Shared;
public static class Constants {
public const int CostumeNameSize = 0x20;
// dictionary of packet types to packet
public static readonly Dictionary<Type, PacketAttribute> PacketMap = Assembly
.GetExecutingAssembly()
.GetTypes()
.Where(type => type.IsAssignableTo(typeof(IPacket)) && type.GetCustomAttribute<PacketAttribute>() != null)
.ToDictionary(type => type, type => type.GetCustomAttribute<PacketAttribute>()!);
public static readonly Dictionary<PacketType, Type> PacketIdMap = Assembly
.GetExecutingAssembly()
.GetTypes()
.Where(type => type.IsAssignableTo(typeof(IPacket)) && type.GetCustomAttribute<PacketAttribute>() != null)
.ToDictionary(type => type.GetCustomAttribute<PacketAttribute>()!.Type, type => type);
public static int HeaderSize { get; } = PacketHeader.StaticSize;
public static readonly Dictionary<string, string> MapNames = new Dictionary<string, string>() {
{"cap", "CapWorldHomeStage"},
{"cascade", "WaterfallWorldHomeStage"},
{"sand", "SandWorldHomeStage"},
{"lake", "LakeWorldHomeStage"},
{"wooded", "ForestWorldHomeStage"},
{"cloud", "CloudWorldHomeStage"},
{"lost", "ClashWorldHomeStage"},
{"metro", "CityWorldHomeStage"},
{"sea", "SeaWorldHomeStage"},
{"snow", "SnowWorldHomeStage"},
{"lunch", "LavaWorldHomeStage"},
{"ruined", "BossRaidWorldHomeStage"},
{"bowser", "SkyWorldHomeStage"},
{"moon", "MoonWorldHomeStage"},
{"mush", "PeachWorldHomeStage"},
{"dark", "Special1WorldHomeStage"},
{"darker", "Special2WorldHomeStage"}
};
}