SmoOnlineServer/Shared/Packet/Packets
Nick Renieris 4656b8af40 Shared/Packets: Tweak (de)serialization offsets to a more stable layout
Also:
- Add a missing ShinePacket field
2022-06-22 20:20:04 +03:00
..
CapPacket.cs Shared/Packets: Tweak (de)serialization offsets to a more stable layout 2022-06-22 20:20:04 +03:00
CapturePacket.cs Make packet transformation work in Send(Memory) 2022-04-03 22:29:34 -06:00
ChangeStagePacket.cs Fix ChangeStage packet deserializer 2022-04-05 13:43:56 -06:00
ConnectPacket.cs getting good 2022-04-26 23:26:35 -06:00
CostumePacket.cs Make packet transformation work in Send(Memory) 2022-04-03 22:29:34 -06:00
DisconnectPacket.cs Make packet transformation work in Send(Memory) 2022-04-03 22:29:34 -06:00
GamePacket.cs Shared/Packets: Tweak (de)serialization offsets to a more stable layout 2022-06-22 20:20:04 +03:00
IPacket.cs Make packet transformation work in Send(Memory) 2022-04-03 22:29:34 -06:00
InitPacket.cs Add init packet 2022-05-08 16:04:57 -06:00
PlayerPacket.cs Make packet transformation work in Send(Memory) 2022-04-03 22:29:34 -06:00
ShinePacket.cs Shared/Packets: Tweak (de)serialization offsets to a more stable layout 2022-06-22 20:20:04 +03:00
TagPacket.cs Shared/Packets: Tweak (de)serialization offsets to a more stable layout 2022-06-22 20:20:04 +03:00
UnhandledPacket.cs Make packet transformation work in Send(Memory) 2022-04-03 22:29:34 -06:00