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SmoOnlineServer/Server
Robin C. Ladiges 20ee74d0d6 fix: construct tag packet instead of caching it in memory
Because the tag packet received from the client could have an UpdateType that isn't both State and Time.
(Though currently the client always updates both together.)
2024-04-27 14:45:41 -04:00
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BanLists.cs Refactoring ban command (#48) 2023-09-05 17:14:54 -06:00
Client.cs fix: construct tag packet instead of caching it in memory 2024-04-27 14:45:41 -04:00
CommandHandler.cs Added quotable arguments, potential fix for ban * not banning anyone. 2022-07-27 12:14:56 -06:00
DiscordBot.cs only warn about the Discord channel settings when a Token is set 2022-10-10 19:37:37 -06:00
FlipOptions.cs Add scenario merging and run reformatting on solution 2022-03-01 15:08:53 -06:00
Program.cs fix: construct tag packet instead of caching it in memory 2024-04-27 14:45:41 -04:00
Server.cs fix: construct tag packet instead of caching it in memory 2024-04-27 14:45:41 -04:00
Server.csproj Add a simple discord bot to manage the server 2022-06-12 18:48:24 -06:00
Settings.cs Refactoring ban command (#48) 2023-09-05 17:14:54 -06:00
Time.cs Add tag commands and improve command handling 2022-03-14 23:59:23 -06:00