SmoOnlineServer/Server/DiscordBot.cs

425 lines
18 KiB
C#

using Discord;
using Discord.Commands;
using Discord.Net;
using Discord.WebSocket;
using Newtonsoft.Json.Linq;
using Shared;
namespace Server;
public class DiscordBot
{
private readonly Logger logger = new Logger("Discord");
private Settings.DiscordTable localSettings = Settings.Instance.Discord;
private DiscordSocketClient? client = null;
//private SocketTextChannel? commandChannel = null;
private SocketTextChannel? logChannel = null;
private bool firstInitTriggered = false;
//check how this works with neither, one or the other, or both channels set.
public DiscordBot()
{
CommandHandler.RegisterCommand("dscrestart", _ =>
{
//Task.Run is to fix deadlock (dispose can only be finalized if all discord callbacks are returned,
//and since this delegate is called directly from a callback, it would cause a deadlock).
Task.Run(() =>
{
Stop();
#pragma warning disable CS4014
Init();
#pragma warning restore CS4014
});
return "Restarting Discord bot...";
});
logger.Info("Starting discord bot (ctor)");
Settings.LoadHandler += OnLoadSettings;
Logger.AddLogHandler(LogToDiscordLogChannel);
}
private object firstInitLockObj = new object();
public async Task FirstInit()
{
lock (firstInitLockObj)
{
if (firstInitTriggered)
return;
firstInitTriggered = true;
}
await Init();
}
private async Task Init()
{
if (client != null)
{
return; //this is bad if the client ever crashes and isn't reassigned to null, but we don't want multiple instances of the bot running at the same time.
}
if (localSettings.Token == null || (localSettings.AdminChannel == null && localSettings.CommandChannel == null))
{
//no point trying to run anything if there's no discord token and/or no channel for a user to interact with the bot through.
logger.Error("Tried to run the discord bot, but the Token and/or communication channels are not specified in the settings.");
return;
}
client = new DiscordSocketClient(
new DiscordSocketConfig()
{
LogLevel = LogSeverity.Warning
});
client.Log += async (a) => await Task.Run(() =>
{
//as time goes on, we may encounter logged info that we literally don't care about. Fill out an if statement to properly
//filter it out to avoid logging it to discord.
if (localSettings.FilterOutNonIssueWarnings)
{
if (a.Message.Contains("Server requested a reconnect"))
{
//This is to filter out this message. This warning is for discord server load balancing and isn't a problem
//Warning[Discord: Gateway] Discord.WebSocket.GatewayReconnectException: Server requested a reconnect
//Warning[Discord: Gateway] at Discord.ConnectionManager.<> c__DisplayClass29_0.<< StartAsync > b__0 > d.MoveNext()
return;
}
}
string message = a.Message + (a.Exception != null ? "Exception: " + a.Exception.ToString() : "");
ConsoleColor col;
switch (a.Severity)
{
default:
case LogSeverity.Info:
case LogSeverity.Debug:
col = ConsoleColor.White;
break;
case LogSeverity.Critical:
case LogSeverity.Error:
col = ConsoleColor.Red;
break;
case LogSeverity.Warning:
col = ConsoleColor.Yellow;
break;
}
LogToDiscordLogChannel($"Discord: {a.Source}", a.Severity.ToString(), message, col);
});
try
{
await client.LoginAsync(Discord.TokenType.Bot, localSettings.Token);
await client.StartAsync();
SemaphoreSlim wait = new SemaphoreSlim(0);
#pragma warning disable CS1998
client.Ready += async () =>
#pragma warning restore CS1998
{
wait.Release();
};
await wait.WaitAsync();
//we need to wait for the ready event before we can do any of this nonsense.
logChannel = (ulong.TryParse(localSettings.AdminChannel, out ulong lcid) ? (client != null ? await client.GetChannelAsync(lcid) : null) : null) as SocketTextChannel;
//commandChannel = (ulong.TryParse(localSettings.CommandChannel, out ulong ccid) ? (client != null ? await client.GetChannelAsync(ccid) : null) : null) as SocketTextChannel;
client!.MessageReceived += (m) => HandleCommandAsync(m);
logger.Info("Discord bot has been initialized.");
}
catch (Exception e)
{
logger.Error(e);
}
}
private void Stop()
{
try
{
if (client != null)
client.StopAsync().Wait();
client?.Dispose();
}
catch { /*lol (lmao)*/ }
client = null;
logChannel = null;
//commandChannel = null;
localSettings = Settings.Instance.Discord;
}
private async void LogToDiscordLogChannel(string source, string level, string text, ConsoleColor color)
{
logChannel = (ulong.TryParse(localSettings.AdminChannel, out ulong lcid) ? (client != null ? await client.GetChannelAsync(lcid) : null) : null) as SocketTextChannel;
if (logChannel != null)
{
try
{
switch (color)
{
//I looked into other hacky methods of doing more colors, the rest seemed unreliable.
default:
foreach (string mesg in SplitMessage(Logger.PrefixNewLines(text, $"{level} [{source}]"), 1994)) //room for 6 '`'
await logChannel.SendMessageAsync($"```{mesg}```");
break;
case ConsoleColor.Yellow:
foreach (string mesg in SplitMessage(Logger.PrefixNewLines(text, $"{level} [{source}]"), 1990)) //room for 6 '`', "fix" and "\n"
await logChannel.SendMessageAsync($"```fix\n{mesg}```");
break;
case ConsoleColor.Red:
foreach (string mesg in SplitMessage(Logger.PrefixNewLines(text, $"-{level} [{source}]"), 1989)) //room for 6 '`', "diff" and "\n"
await logChannel.SendMessageAsync($"```diff\n{mesg}```");
break;
case ConsoleColor.Green:
foreach (string mesg in SplitMessage(Logger.PrefixNewLines(text, $"+{level} [{source}]"), 1989)) //room for 6 '`', "diff" and "\n"
await logChannel.SendMessageAsync($"```diff\n{mesg}```");
break;
}
}
catch (Exception e)
{
// don't log again, it'll just stack overflow the server!
await Console.Error.WriteLineAsync("Exception in discord logger");
await Console.Error.WriteLineAsync(e.ToString());
}
}
}
private async Task HandleCommandAsync(SocketMessage arg)
{
if (arg is not SocketUserMessage)
return; //idk what to do in this circumstance.
if ((arg.Channel.Id.ToString() == localSettings.CommandChannel || arg.Channel.Id.ToString() == localSettings.AdminChannel) && !arg.Author.IsBot)
{
string message = (await arg.Channel.GetMessageAsync(arg.Id)).Content;
//run command
try
{
string? args = null;
if (string.IsNullOrEmpty(localSettings.Prefix))
{
args = message;
}
else if (message.StartsWith(localSettings.Prefix))
{
args = message[localSettings.Prefix.Length..];
}
else if (message.StartsWith($"<@{client!.CurrentUser.Id}>"))
{
args = message[client!.CurrentUser.Mention.Length..].TrimStart();
}
if (args != null)
{
await arg.Channel.TriggerTypingAsync();
string resp = string.Join('\n', CommandHandler.GetResult(args).ReturnStrings);
if (localSettings.LogCommands)
{
logger.Info($"\"{arg.Author.Username}\" ran the command: \"{message}\" via discord");
}
foreach (string mesg in SplitMessage(resp))
await (arg as SocketUserMessage).ReplyAsync(mesg);
}
}
catch (Exception e)
{
logger.Error(e);
}
}
else
{
//don't respond to commands not in these channels, and no bots
//probably don't print out error message because DDOS
}
}
private void OnLoadSettings()
{
Settings.DiscordTable oldSettings = localSettings;
localSettings = Settings.Instance.Discord;
if (localSettings.CommandChannel == null)
logger.Warn("You probably should set your CommandChannel in settings.json");
if (localSettings.AdminChannel == null)
logger.Warn("You probably should set your LogChannel in settings.json");
if (oldSettings.Token != localSettings.Token || oldSettings.AdminChannel != localSettings.AdminChannel || oldSettings.CommandChannel != localSettings.CommandChannel)
{
//start over fresh (there might be a more intelligent way to do this without restarting the bot if only the log/command channel changed, but I'm lazy.
Stop();
#pragma warning disable CS4014
Init();
#pragma warning restore CS4014
}
}
private async Task WeGotRateLimitedLBozo(IRateLimitInfo info)
{
//this is spamming because apparently this is called for more than just rate limiting.
//await Console.Error.WriteLineAsync("We got rate limited!");
}
private static List<string> SplitMessage(string message, int maxSizePerElem = 2000)
{
List<string> result = new List<string>();
for (int i = 0; i < message.Length; i += maxSizePerElem)
{
result.Add(message.Substring(i, message.Length - i < maxSizePerElem ? message.Length - i : maxSizePerElem));
}
return result;
}
~DiscordBot()
{
Stop();
}
#region Old
//private DiscordClient? DiscordClient;
//private string? Token;
//private Settings.DiscordTable Config => Settings.Instance.Discord;
//private string Prefix => Config.Prefix;
//private readonly Logger Logger = new Logger("Discord");
//private DiscordChannel? CommandChannel;
//private DiscordChannel? LogChannel;
//private bool Reconnecting;
//public DiscordBot() {
// Token = Config.Token;
// Logger.AddLogHandler(Log);
// CommandHandler.RegisterCommand("dscrestart", _ => {
// // this should be async'ed but i'm lazy
// Reconnecting = true;
// Task.Run(Reconnect);
// return "Restarting Discord bot";
// });
// if (Config.Token == null) return;
// if (Config.CommandChannel == null)
// Logger.Warn("You probably should set your CommandChannel in settings.json");
// if (Config.LogChannel == null)
// Logger.Warn("You probably should set your LogChannel in settings.json");
// Settings.LoadHandler += SettingsLoadHandler;
//}
//private async Task Reconnect() {
// if (DiscordClient != null) // usually null prop works, not here though...`
// await DiscordClient.DisconnectAsync();
// await Run();
//}
//private async void SettingsLoadHandler() {
// if (DiscordClient == null || Token != Config.Token) {
// await Run();
// }
// if (DiscordClient == null) {
// Logger.Error(new NullReferenceException("Discord client not setup yet!"));
// return;
// }
// if (Config.CommandChannel != null) {
// try {
// CommandChannel = await DiscordClient.GetChannelAsync(ulong.Parse(Config.CommandChannel));
// } catch (Exception e) {
// Logger.Error($"Failed to get command channel \"{Config.CommandChannel}\"");
// Logger.Error(e);
// }
// }
// if (Config.LogChannel != null) {
// try {
// LogChannel = await DiscordClient.GetChannelAsync(ulong.Parse(Config.LogChannel));
// } catch (Exception e) {
// Logger.Error($"Failed to get log channel \"{Config.LogChannel}\"");
// Logger.Error(e);
// }
// }
//}
//private static List<string> SplitMessage(string message, int maxSizePerElem = 2000)
//{
// List<string> result = new List<string>();
// for (int i = 0; i < message.Length; i += maxSizePerElem)
// {
// result.Add(message.Substring(i, message.Length - i < maxSizePerElem ? message.Length - i : maxSizePerElem));
// }
// return result;
//}
//private async void Log(string source, string level, string text, ConsoleColor _) {
// try {
// if (DiscordClient != null && LogChannel != null) {
// foreach (string mesg in SplitMessage(Logger.PrefixNewLines(text, $"{level} [{source}]"), 1994)) //room for 6 '`'
// await DiscordClient.SendMessageAsync(LogChannel, $"```{mesg}```");
// }
// } catch (Exception e) {
// // don't log again, it'll just stack overflow the server!
// if (Reconnecting) return; // skip if reconnecting
// await Console.Error.WriteLineAsync("Exception in discord logger");
// await Console.Error.WriteLineAsync(e.ToString());
// }
//}
//public async Task Run() {
// Token = Config.Token;
// DiscordClient?.Dispose();
// if (Config.Token == null) {
// DiscordClient = null;
// return;
// }
// try {
// DiscordClient = new DiscordClient(new DiscordConfiguration {
// Token = Config.Token,
// MinimumLogLevel = LogLevel.None
// });
// await DiscordClient.ConnectAsync(new DiscordActivity("Hide and Seek", ActivityType.Competing));
// SettingsLoadHandler();
// Logger.Info(
// $"Discord bot logged in as {DiscordClient.CurrentUser.Username}#{DiscordClient.CurrentUser.Discriminator}");
// Reconnecting = false;
// string mentionPrefix = $"{DiscordClient.CurrentUser.Mention}";
// DiscordClient.MessageCreated += async (_, args) => {
// if (args.Author.IsCurrent) return; //dont respond to commands from ourselves (prevent "sql-injection" esq attacks)
// //prevent commands via dm and non-public channels
// if (CommandChannel == null) {
// if (args.Channel is DiscordDmChannel)
// return; //no dm'ing the bot allowed!
// }
// else if (args.Channel.Id != CommandChannel.Id && (LogChannel != null && args.Channel.Id != LogChannel.Id))
// return;
// //run command
// try {
// DiscordMessage msg = args.Message;
// string? resp = null;
// if (string.IsNullOrEmpty(Prefix)) {
// await msg.Channel.TriggerTypingAsync();
// resp = string.Join('\n', CommandHandler.GetResult(msg.Content).ReturnStrings);
// } else if (msg.Content.StartsWith(Prefix)) {
// await msg.Channel.TriggerTypingAsync();
// resp = string.Join('\n', CommandHandler.GetResult(msg.Content[Prefix.Length..]).ReturnStrings);
// } else if (msg.Content.StartsWith(mentionPrefix)) {
// await msg.Channel.TriggerTypingAsync();
// resp = string.Join('\n', CommandHandler.GetResult(msg.Content[mentionPrefix.Length..].TrimStart()).ReturnStrings);
// }
// if (resp != null)
// {
// foreach (string mesg in SplitMessage(resp))
// await msg.RespondAsync(mesg);
// }
// } catch (Exception e) {
// Logger.Error(e);
// }
// };
// DiscordClient.ClientErrored += (_, args) => {
// Logger.Error("Discord client caught an error in handler!");
// Logger.Error(args.Exception);
// return Task.CompletedTask;
// };
// DiscordClient.SocketErrored += (_, args) => {
// Logger.Error("This is probably that stupid bug again!");
// Logger.Error("Discord client caught an error on socket!");
// Logger.Error(args.Exception);
// return Task.CompletedTask;
// };
// } catch (Exception e) {
// Logger.Error("Exception occurred in discord runner!");
// Logger.Error(e);
// }
//}
#endregion
}