using System.Reflection; using System.Runtime.InteropServices; using Shared.Packet; using Shared.Packet.Packets; namespace Shared; public static class Constants { public const int CostumeNameSize = 0x20; // dictionary of packet types to packet public static readonly Dictionary PacketMap = Assembly .GetExecutingAssembly() .GetTypes() .Where(type => type.IsAssignableTo(typeof(IPacket)) && type.GetCustomAttribute() != null) .ToDictionary(type => type, type => type.GetCustomAttribute()!); public static readonly Dictionary PacketIdMap = Assembly .GetExecutingAssembly() .GetTypes() .Where(type => type.IsAssignableTo(typeof(IPacket)) && type.GetCustomAttribute() != null) .ToDictionary(type => type.GetCustomAttribute()!.Type, type => type); public static int HeaderSize { get; } = PacketHeader.StaticSize; }