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More log changes
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parent
4c5682e59b
commit
ebf5080a00
1 changed files with 8 additions and 6 deletions
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@ -138,17 +138,18 @@ public class Server {
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return true;
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return true;
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}
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}
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if (!await Read(memory.Memory[..Constants.HeaderSize])) break;
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if (!await Read(memory.Memory[..Constants.HeaderSize]))
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throw new Exception("Not enough bytes for packet header sent to server");
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PacketHeader header = GetHeader(memory.Memory.Span[..Constants.HeaderSize]);
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PacketHeader header = GetHeader(memory.Memory.Span[..Constants.HeaderSize]);
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{
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{
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IMemoryOwner<byte> memTemp = memory;
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IMemoryOwner<byte> memTemp = memory;
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memory = memoryPool.Rent(Constants.HeaderSize + header.PacketSize);
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memory = memoryPool.Rent(Constants.HeaderSize + header.PacketSize);
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memTemp.Memory.CopyTo(memory.Memory);
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memTemp.Memory[..Constants.HeaderSize].CopyTo(memory.Memory[..Constants.HeaderSize]);
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memTemp.Dispose();
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memTemp.Dispose();
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}
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}
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if (header.PacketSize > 0
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if (header.PacketSize > 0
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&& !await Read(memory.Memory[Constants.HeaderSize..(Constants.HeaderSize + header.PacketSize)], header.PacketSize))
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&& !await Read(memory.Memory[Constants.HeaderSize..(Constants.HeaderSize + header.PacketSize)], header.PacketSize))
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break;
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throw new Exception("Not enough bytes for packet data sent to server");
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// connection initialization
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// connection initialization
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if (first) {
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if (first) {
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@ -255,14 +256,15 @@ public class Server {
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}
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}
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catch (Exception e) {
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catch (Exception e) {
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if (e is SocketException {SocketErrorCode: SocketError.ConnectionReset}) {
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if (e is SocketException {SocketErrorCode: SocketError.ConnectionReset}) {
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client.Logger.Info($"Client {socket.RemoteEndPoint} ({client.Id}) disconnected from the server");
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client.Logger.Info($"Disconnected from the server: Connection reset");
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} else {
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} else {
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client.Logger.Error($"Exception on socket {socket.RemoteEndPoint} ({client.Id}) and disconnecting for: {e}");
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client.Logger.Error($"Disconnecting due to exception: {e}");
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if (socket.Connected) Task.Run(() => socket.DisconnectAsync(false));
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if (socket.Connected) Task.Run(() => socket.DisconnectAsync(false));
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}
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}
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memory?.Dispose();
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memory?.Dispose();
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}
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}
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Logger.Info($"Client {socket.RemoteEndPoint} ({client.Name}/{client.Id}) disconnected from the server");
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Clients.Remove(client);
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Clients.Remove(client);
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client.Dispose();
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client.Dispose();
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