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Implements Added Bot Reconnect Command (#1)
Add dscrestart command Update Program.cs
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parent
60249feef8
commit
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2 changed files with 35 additions and 4 deletions
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@ -12,18 +12,31 @@ public class DiscordBot {
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private string Prefix => Config.Prefix;
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private readonly Logger Logger = new Logger("Discord");
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private DiscordChannel? LogChannel;
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private bool Reconnecting;
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public DiscordBot() {
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Token = Config.Token;
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Logger.AddLogHandler(Log);
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CommandHandler.RegisterCommand("dscrestart", _ => {
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// this should be async'ed but i'm lazy
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Reconnecting = true;
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Task.Run(Reconnect);
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return "Restarting Discord bot";
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});
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if (Config.Token == null) return;
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Settings.LoadHandler += SettingsLoadHandler;
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}
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private async Task Reconnect() {
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if (DiscordClient != null) // usually null prop works, not here though...`
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await DiscordClient.DisconnectAsync();
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await Run();
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}
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private async void SettingsLoadHandler() {
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try {
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if (DiscordClient == null || Token != Config.Token)
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Run();
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await Run();
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if (Config.LogChannel != null)
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LogChannel = await (DiscordClient?.GetChannelAsync(ulong.Parse(Config.LogChannel)) ??
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throw new NullReferenceException("Discord client not setup yet!"));
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@ -41,12 +54,13 @@ public class DiscordBot {
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}
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} catch (Exception e) {
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// don't log again, it'll just stack overflow the server!
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if (Reconnecting) return; // skip if reconnecting
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await Console.Error.WriteLineAsync("Exception in discord logger");
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await Console.Error.WriteLineAsync(e.ToString());
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}
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}
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public async void Run() {
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public async Task Run() {
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Token = Config.Token;
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DiscordClient?.Dispose();
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if (Config.Token == null) {
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@ -61,11 +75,19 @@ public class DiscordBot {
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});
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await DiscordClient.ConnectAsync(new DiscordActivity("Hide and Seek", ActivityType.Competing));
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SettingsLoadHandler();
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Logger.Info(
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$"Discord bot logged in as {DiscordClient.CurrentUser.Username}#{DiscordClient.CurrentUser.Discriminator}");
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Reconnecting = false;
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string mentionPrefix = $"{DiscordClient.CurrentUser.Mention} ";
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DiscordClient.MessageCreated += async (_, args) => {
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if (args.Author.IsCurrent) return;
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try {
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DiscordMessage msg = args.Message;
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if (msg.Content.StartsWith(Prefix)) {
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if (string.IsNullOrEmpty(Prefix)) {
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await msg.Channel.TriggerTypingAsync();
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await msg.RespondAsync(string.Join('\n',
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CommandHandler.GetResult(msg.Content).ReturnStrings));
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} else if (msg.Content.StartsWith(Prefix)) {
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await msg.Channel.TriggerTypingAsync();
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await msg.RespondAsync(string.Join('\n',
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CommandHandler.GetResult(msg.Content[Prefix.Length..]).ReturnStrings));
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@ -13,7 +13,7 @@ CancellationTokenSource cts = new CancellationTokenSource();
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Task listenTask = server.Listen(cts.Token);
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Logger consoleLogger = new Logger("Console");
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DiscordBot bot = new DiscordBot();
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bot.Run();
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await bot.Run();
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server.ClientJoined += (c, _) => {
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if (Settings.Instance.BanList.Enabled && (Settings.Instance.BanList.Players.Contains(c.Id) ||
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@ -475,6 +475,15 @@ CommandHandler.RegisterCommand("loadsettings", _ => {
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return "Loaded settings.json";
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});
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async CommandHandler.RegisterCommand("reconnect", _ => {
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// this should be async'ed but i'm lazy
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await bot.DisconnectAsync();
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Task.Delay(2500);
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await bot.ConnectAsync();
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Task.Delay(1000);
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return "reconnected successful";
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});
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Console.CancelKeyPress += (_, e) => {
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e.Cancel = true;
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consoleLogger.Info("Received Ctrl+C");
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