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Set defaults with constructor to fix an error

This commit is contained in:
Sanae 2022-02-21 21:39:12 -06:00
parent bf15f51eb3
commit b3bcf72283
3 changed files with 15 additions and 9 deletions

View file

@ -5,9 +5,11 @@ namespace Shared.Packet.Packets;
[Packet(PacketType.Connect)]
public struct ConnectPacket : IPacket {
public ConnectionTypes ConnectionType;
public ConnectionTypes ConnectionType = ConnectionTypes.FirstConnection;
public string ClientName = "?????";
public ConnectPacket() { }
public void Serialize(Span<byte> data) {
MemoryMarshal.Write(data, ref ConnectionType);
Encoding.UTF8.GetBytes(ClientName).CopyTo(data[4..(4 + Constants.CostumeNameSize)]);

View file

@ -8,17 +8,17 @@ namespace Shared.Packet.Packets;
public struct PlayerPacket : IPacket {
public const int NameSize = 0x20;
public Vector3 Position;
public Quaternion Rotation;
public Vector3 Position = default;
public Quaternion Rotation = default;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 6)]
public float[] AnimationBlendWeights;
public float[] AnimationBlendWeights = Array.Empty<float>();
public float AnimationRate;
public bool Is2d;
public bool ThrowingCap;
public bool IsIt;
public int ScenarioNum;
public float AnimationRate = 0;
public bool Is2d = false;
public bool ThrowingCap = false;
public bool IsIt = false;
public int ScenarioNum = 0;
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 0x40)]
public string Stage = "";
@ -32,6 +32,8 @@ public struct PlayerPacket : IPacket {
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = NameSize)]
public string Hack = "";
public PlayerPacket() { }
public void Serialize(Span<byte> data) {
int offset = 0;
MemoryMarshal.Write(data, ref Position);

View file

@ -5,6 +5,8 @@
public struct UnhandledPacket : IPacket {
public byte[] Data = new byte[Constants.PacketDataSize];
public UnhandledPacket() { }
public void Serialize(Span<byte> data) {
Data.CopyTo(data);
}