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Rejoyne
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@ -182,7 +182,7 @@ public class Server {
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case ConnectPacket.ConnectionTypes.Reconnecting: {
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case ConnectPacket.ConnectionTypes.Reconnecting: {
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client.Id = header.Id;
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client.Id = header.Id;
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if (FindExistingClient(header.Id) is { } newClient) {
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if (FindExistingClient(header.Id) is { } newClient) {
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// if (newClient.Connected) throw new Exception($"Tried to join as already connected user {header.Id}");
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if (newClient.Connected) throw new Exception($"Tried to join as already connected user {header.Id}");
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newClient.Socket = client.Socket;
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newClient.Socket = client.Socket;
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client = newClient;
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client = newClient;
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} else {
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} else {
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