diff --git a/Server/Program.cs b/Server/Program.cs index 70a965a..ace64be 100644 --- a/Server/Program.cs +++ b/Server/Program.cs @@ -37,7 +37,9 @@ bool flipEnabled = Settings.Instance.Flip.EnabledOnStart; float MarioSize(bool is2d) => is2d ? 180 : 160; server.PacketHandler = (c, p) => { - Console.WriteLine($"{c.Id} {p}"); + if (p is PlayerPacket pp) { + Console.WriteLine($"{c.Id} hack {pp.Hack}"); + } switch (p) { case CostumePacket: ClientSyncShineBag(c);