mirror of
https://github.com/Sanae6/SmoOnlineServer.git
synced 2024-11-24 20:25:18 +00:00
Various useful changes
This commit is contained in:
parent
cc67ac9ced
commit
8d11623ada
4 changed files with 10 additions and 6 deletions
|
@ -212,7 +212,7 @@ CommandHandler.RegisterCommand("tag", args => {
|
|||
}
|
||||
});
|
||||
|
||||
CommandHandler.RegisterCommand("list", _ => $"List: {string.Join("\n\t", server.Clients.Select(x => x.Name))}");
|
||||
CommandHandler.RegisterCommand("list", _ => $"List: {string.Join("\n\t", server.Clients.Select(x => $"{x.Name} ({x.Id})"))}");
|
||||
|
||||
CommandHandler.RegisterCommand("flip", args => {
|
||||
const string optionUsage = "Valid options: \n\tlist\n\tadd <user id>\n\tremove <user id>\n\tset <true/false>\n\tpov <both/self/others>";
|
||||
|
@ -263,7 +263,7 @@ CommandHandler.RegisterCommand("flip", args => {
|
|||
});
|
||||
|
||||
CommandHandler.RegisterCommand("shine", args => {
|
||||
const string optionUsage = "Valid options: list, clear";
|
||||
const string optionUsage = "Valid options: list, clear, sync";
|
||||
if (args.Length < 1)
|
||||
return optionUsage;
|
||||
switch (args[0]) {
|
||||
|
@ -274,6 +274,9 @@ CommandHandler.RegisterCommand("shine", args => {
|
|||
foreach (ConcurrentBag<int> playerBag in server.Clients.Select(serverClient => (ConcurrentBag<int>) serverClient.Metadata["shineSync"])) playerBag.Clear();
|
||||
|
||||
return "Cleared shine bags";
|
||||
case "sync" when args.Length == 1:
|
||||
SyncShineBag();
|
||||
return "Synced shine bag automatically";
|
||||
default:
|
||||
return optionUsage;
|
||||
}
|
||||
|
|
|
@ -31,7 +31,7 @@ public class Server {
|
|||
Logger.Warn($"Accepted connection for client {socket.RemoteEndPoint}");
|
||||
|
||||
try {
|
||||
if (Clients.Count == Constants.MaxClients) {
|
||||
if (Clients.Count == Settings.Instance.Server.MaxPlayers) {
|
||||
Logger.Warn("Turned away client due to max clients");
|
||||
await socket.DisconnectAsync(false);
|
||||
continue;
|
||||
|
@ -182,7 +182,7 @@ public class Server {
|
|||
case ConnectPacket.ConnectionTypes.Reconnecting: {
|
||||
client.Id = header.Id;
|
||||
if (FindExistingClient(header.Id) is { } newClient) {
|
||||
if (newClient.Connected) throw new Exception($"Tried to join as already connected user {header.Id}");
|
||||
// if (newClient.Connected) throw new Exception($"Tried to join as already connected user {header.Id}");
|
||||
newClient.Socket = client.Socket;
|
||||
client = newClient;
|
||||
} else {
|
||||
|
@ -279,7 +279,8 @@ public class Server {
|
|||
}
|
||||
Logger.Info($"Client {socket.RemoteEndPoint} ({client.Name}/{client.Id}) disconnected from the server");
|
||||
|
||||
Clients.Remove(client);
|
||||
// Clients.Remove(client)
|
||||
client.Connected = false;
|
||||
try {
|
||||
client.Dispose();
|
||||
} catch {/*lol*/}
|
||||
|
|
|
@ -46,6 +46,7 @@ public class Settings {
|
|||
public class ServerTable {
|
||||
public string Address { get; set; } = IPAddress.Any.ToString();
|
||||
public ushort Port { get; set; } = 1027;
|
||||
public byte MaxPlayers { get; set; } = 8;
|
||||
}
|
||||
|
||||
public class ScenarioTable {
|
||||
|
|
|
@ -6,7 +6,6 @@ using Shared.Packet.Packets;
|
|||
namespace Shared;
|
||||
|
||||
public static class Constants {
|
||||
public const int MaxClients = 8;
|
||||
public const int CostumeNameSize = 0x20;
|
||||
|
||||
// dictionary of packet types to packet
|
||||
|
|
Loading…
Reference in a new issue