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Fix game packet size
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1 changed files with 1 additions and 1 deletions
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@ -12,7 +12,7 @@ public struct GamePacket : IPacket {
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public GamePacket() { }
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public short Size => 0x3C;
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public short Size => 0x3A;
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public void Serialize(Span<byte> data) {
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MemoryMarshal.Write(data, ref Is2d);
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MemoryMarshal.Write(data[1..], ref ScenarioNum);
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