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fix possible typos with send/sendall cmd
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parent
a0a53ff7bf
commit
7eb7c97c43
2 changed files with 27 additions and 17 deletions
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@ -150,10 +150,14 @@ CommandHandler.RegisterCommand("send", args => {
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string stage = args[0];
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string id = args[1];
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if (Constants.MapNames.TryGetValue(stage, out string? mapName)) {
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if (Constants.MapNames.TryGetValue(stage.ToLower(), out string? mapName)) {
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stage = mapName;
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}
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if(!stage.Contains("Stage") && !stage.Contains("Zone")) {
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return "Invalid Stage Name!";
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}
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if (!sbyte.TryParse(args[2], out sbyte scenario)) return $"Invalid scenario number {args[2]} (range: [-128 to 127])";
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Client[] players = args[3] == "*" ? server.Clients.Where(c => c.Connected).ToArray() : server.Clients.Where(c => c.Connected && args[3..].Contains(c.Name)).ToArray();
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Parallel.ForEachAsync(players, async (c, _) => {
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@ -174,10 +178,14 @@ CommandHandler.RegisterCommand("sendall", args => {
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string stage = args[0];
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if (Constants.MapNames.TryGetValue(stage, out string? mapName)) {
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if (Constants.MapNames.TryGetValue(stage.ToLower(), out string? mapName)) {
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stage = mapName;
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}
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if(!stage.Contains("Stage") && !stage.Contains("Zone")) {
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return "Invalid Stage Name!";
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}
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Client[] players = server.Clients.Where(c => c.Connected).ToArray();
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Parallel.ForEachAsync(players, async (c, _) => {
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@ -23,20 +23,22 @@ public static class Constants {
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public static int HeaderSize { get; } = Marshal.SizeOf<PacketHeader>();
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public static readonly Dictionary<string, string> MapNames = new Dictionary<string, string>() {
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{"Cap", "CapWorldHomeStage"},
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{"Cascade", "WaterfallWorldHomeStage"},
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{"Sand", "SandWorldHomeStage"},
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{"Lake", "LakeWorldHomeStage"},
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{"Wooded", "ForestWorldHomeStage"},
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{"Cloud", "CloudWorldHomeStage"},
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{"Lost", "ClashWorldHomeStage"},
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{"Metro", "CityWorldHomeStage"},
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{"Sea", "SeaWorldHomeStage"},
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{"Snow", "SnowWorldHomeStage"},
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{"Lunch", "LavaWorldHomeStage"},
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{"Ruined", "BossRaidWorldHomeStage"},
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{"Bowser", "SkyWorldHomeStage"},
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{"Moon", "MoonWorldHomeStage"},
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{"Mush", "PeachWorldHomeStage"}
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{"cap", "CapWorldHomeStage"},
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{"cascade", "WaterfallWorldHomeStage"},
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{"sand", "SandWorldHomeStage"},
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{"lake", "LakeWorldHomeStage"},
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{"wooded", "ForestWorldHomeStage"},
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{"cloud", "CloudWorldHomeStage"},
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{"lost", "ClashWorldHomeStage"},
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{"metro", "CityWorldHomeStage"},
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{"sea", "SeaWorldHomeStage"},
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{"snow", "SnowWorldHomeStage"},
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{"lunch", "LavaWorldHomeStage"},
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{"ruined", "BossRaidWorldHomeStage"},
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{"bowser", "SkyWorldHomeStage"},
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{"moon", "MoonWorldHomeStage"},
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{"mush", "PeachWorldHomeStage"},
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{"dark", "Special1WorldHomeStage"},
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{"darker", "Special2WorldHomeStage"}
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};
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}
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