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Currently cleaning up transport related stuff

This commit is contained in:
Sanae 2022-02-09 22:29:10 -06:00
parent 691086fdb9
commit 6cae63ca38
5 changed files with 19 additions and 10 deletions

View file

@ -1,4 +1,5 @@
using System.Net.Sockets;
using Shared;
using Shared.Packet.Packets;
namespace Server;
@ -19,9 +20,9 @@ public class Client : IDisposable {
Socket?.Disconnect(false);
}
public async Task Send(Memory<byte> data) {
public async Task Send(ReadOnlyMemory<byte> data) {
if (!Connected) return;
await Socket!.SendAsync(data, SocketFlags.None);
await Socket!.SendAsync(data[..Constants.MaxPacketSize], SocketFlags.None);
}
public static bool operator ==(Client? left, Client? right) {

View file

@ -48,7 +48,7 @@ public class Server {
PacketHeader header = new PacketHeader {
Id = sender?.Id ?? Guid.Empty,
Type = Constants.Packets[typeof(T)].Type
Type = Constants.PacketMap[typeof(T)].Type
};
FillPacket(header, packet, memory.Memory);
await Broadcast(memory, sender);
@ -147,7 +147,7 @@ public class Server {
Id = other.Id,
Type = PacketType.Connect
};
MemoryMarshal.Write(connectBuffer.Memory.Span, ref connectHeader);
MemoryMarshal.Write(connectBuffer.Memory.Span[Constants.HeaderSize..], ref connectHeader);
ConnectPacket connectPacket = new ConnectPacket {
ConnectionType = ConnectionTypes.FirstConnection // doesn't matter what it is :)
};

View file

@ -11,11 +11,16 @@ public static class Constants {
public const int CostumeNameSize = 0x20;
// dictionary of packet types to packet
public static readonly Dictionary<Type, PacketAttribute> Packets = Assembly
public static readonly Dictionary<Type, PacketAttribute> PacketMap = Assembly
.GetExecutingAssembly()
.GetTypes()
.Where(type => type.IsAssignableTo(typeof(IPacket)))
.ToDictionary(type => type, type => type.GetCustomAttribute<PacketAttribute>()!);
public static readonly Dictionary<PacketType, Type> PacketIdMap = Assembly
.GetExecutingAssembly()
.GetTypes()
.Where(type => type.IsAssignableTo(typeof(IPacket)))
.ToDictionary(type => type.GetCustomAttribute<PacketAttribute>()!.Type, type => type);
public static int HeaderSize { get; } = Marshal.SizeOf<PacketHeader>();
public static int PacketDataSize { get; } = MaxPacketSize - HeaderSize;

View file

@ -8,7 +8,8 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="System.Numerics.Vectors" Version="4.5.0"/>
<PackageReference Include="ObjectDumper.NET" Version="3.3.13" />
<PackageReference Include="System.Numerics.Vectors" Version="4.5.0" />
</ItemGroup>
</Project>

View file

@ -7,7 +7,8 @@ using Shared.Packet;
using Shared.Packet.Packets;
TcpClient client = new TcpClient(args[0], 1027);
Guid ownId = new Guid(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
// Guid ownId = new Guid(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
Guid ownId = Guid.NewGuid();
Guid otherId = Guid.Empty;
Logger logger = new Logger("Client");
NetworkStream stream = client.GetStream();
@ -32,10 +33,13 @@ async Task S() {
await stream.ReadAsync(owner.Memory);
PacketHeader header = MemoryMarshal.Read<PacketHeader>(owner.Memory.Span);
PacketType type = header.Type;
if (type is not PacketType.Cap and not PacketType.Player) {
}
if (reboundPackets.All(x => x != type)) continue;
header.Id = ownId;
MemoryMarshal.Write(owner.Memory.Span, ref header);
await stream.WriteAsync(owner.Memory);
await stream.WriteAsync(owner.Memory[..Constants.MaxPacketSize]);
}
}
@ -50,7 +54,5 @@ ConnectPacket connect = new ConnectPacket {
};
MemoryMarshal.Write(owner.Memory.Span[Constants.HeaderSize..Constants.MaxPacketSize], ref connect);
await stream.WriteAsync(owner.Memory);
coolHeader.Type = PacketType.Player;
MemoryMarshal.Write(owner.Memory.Span[..], ref coolHeader);
logger.Info("Connected");
await S();