From 557a926a68b10dfd06f3bb7ae610551b2208e36e Mon Sep 17 00:00:00 2001 From: Sanae Date: Tue, 22 Feb 2022 14:33:59 -0600 Subject: [PATCH] Handle max player count correctly --- Server/Server.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Server/Server.cs b/Server/Server.cs index dd690b1..e64bd63 100644 --- a/Server/Server.cs +++ b/Server/Server.cs @@ -31,7 +31,7 @@ public class Server { Logger.Warn($"Accepted connection for client {socket.RemoteEndPoint}"); try { - if (Clients.Count > Constants.MaxClients) { + if (Clients.Count == Constants.MaxClients) { Logger.Warn("Turned away client due to max clients"); await socket.DisconnectAsync(false); continue;