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https://github.com/Sanae6/SmoOnlineServer.git
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Read until received full packet size
This commit is contained in:
parent
57560a9db1
commit
4ccf33ad37
1 changed files with 17 additions and 8 deletions
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@ -92,7 +92,10 @@ public class Server {
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try {
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try {
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while (true) {
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while (true) {
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memory = memoryPool.Rent(Constants.MaxPacketSize);
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memory = memoryPool.Rent(Constants.MaxPacketSize);
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int size = await socket.ReceiveAsync(memory.Memory, SocketFlags.None);
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{
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int readOffset = 0;
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while (readOffset < Constants.MaxPacketSize) {
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int size = await socket.ReceiveAsync(memory.Memory[readOffset..Constants.MaxPacketSize], SocketFlags.None);
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if (size == 0) {
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if (size == 0) {
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// treat it as a disconnect and exit
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// treat it as a disconnect and exit
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Logger.Info($"Socket {socket.RemoteEndPoint} disconnected.");
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Logger.Info($"Socket {socket.RemoteEndPoint} disconnected.");
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@ -100,7 +103,13 @@ public class Server {
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break;
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break;
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}
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}
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PacketHeader header = GetHeader(memory.Memory.Span[..size]);
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readOffset += size;
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}
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if (readOffset < Constants.MaxPacketSize) break;
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}
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PacketHeader header = GetHeader(memory.Memory.Span[..Constants.MaxPacketSize]);
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//Logger.Info($"first = {first}, type = {header.Type}, data = " + memory.Memory.Span[..size].Hex());
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//Logger.Info($"first = {first}, type = {header.Type}, data = " + memory.Memory.Span[..size].Hex());
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// connection initialization
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// connection initialization
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if (first) {
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if (first) {
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@ -108,7 +117,7 @@ public class Server {
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if (header.Type != PacketType.Connect) throw new Exception($"First packet was not init, instead it was {header.Type}");
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if (header.Type != PacketType.Connect) throw new Exception($"First packet was not init, instead it was {header.Type}");
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ConnectPacket connect = new ConnectPacket();
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ConnectPacket connect = new ConnectPacket();
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connect.Deserialize(memory.Memory.Span[Constants.HeaderSize..size]);
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connect.Deserialize(memory.Memory.Span[Constants.HeaderSize..Constants.MaxPacketSize]);
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lock (Clients) {
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lock (Clients) {
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bool firstConn = false;
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bool firstConn = false;
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switch (connect.ConnectionType) {
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switch (connect.ConnectionType) {
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