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Merge pull request #10 from Sanae6/master

[pull] upstream from Sanae6:master
This commit is contained in:
Piplup 2022-07-27 23:56:57 +01:00 committed by GitHub
commit 0d05486d96
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3 changed files with 55 additions and 16 deletions

View file

@ -1,4 +1,5 @@
namespace Server;
using System.Text;
namespace Server;
public static class CommandHandler {
public delegate Response Handler(string[] args);
@ -19,10 +20,39 @@ public static class CommandHandler {
}
}
public static Response GetResult(string input) {
/// <summary>
/// Modified by <b>TheUbMunster</b>
/// </summary>
public static Response GetResult(string input)
{
try {
string[] args = input.Split(' ');
if (args.Length == 0) return "No command entered, see help command for valid commands";
//this part is to allow single arguments that contain spaces (since the game seems to be able to handle usernames with spaces, we need to as well)
List<string> newArgs = new List<string>();
newArgs.Add(args[0]);
for (int i = 1; i < args.Length; i++) {
if (args[i].Length == 0) continue; //empty string (>1 whitespace between arguments).
else if (args[i][0] == '\"') {
//concatenate args until a string ends with a quote
StringBuilder sb = new StringBuilder();
i--; //fix off-by-one issue
do
{
i++;
sb.Append(args[i] + " "); //add space back removed by the string.Split(' ')
if (i >= args.Length) {
return "Unmatching quotes, make sure that whenever quotes are used, another quote is present to close it (no action was performed).";
}
} while (args[i][^1] != '\"');
newArgs.Add(sb.ToString(1, sb.Length - 3)); //remove quotes and extra space at the end.
}
else
{
newArgs.Add(args[i]);
}
}
args = newArgs.ToArray();
string commandName = args[0];
return Handlers.TryGetValue(commandName, out Handler? handler) ? handler(args[1..]) : $"Invalid command {args[0]}, see help command for valid commands";
}

View file

@ -197,12 +197,15 @@ server.PacketHandler = (c, p) => {
};
CommandHandler.RegisterCommand("rejoin", args => {
if (args.Length == 0) {
return "Usage: rejoin <* | usernames...>";
}
bool moreThanOne = false;
StringBuilder builder = new StringBuilder();
Client[] clients = (args.Length == 1 && args[0] == "*"
? server.Clients.Where(c =>
c.Connected && args.Any(x => c.Name.StartsWith(x) || (Guid.TryParse(x, out Guid result) && result == c.Id)))
: server.Clients.Where(c => c.Connected)).ToArray();
Client[] clients = (args[0].Trim() == "*"
? server.Clients.Where(c => c.Connected)
: server.Clients.Where(c =>
c.Connected && args.Any(x => c.Name == x || (Guid.TryParse(x, out Guid result) && result == c.Id)))).ToArray();
foreach (Client user in clients) {
if (moreThanOne) builder.Append(", ");
builder.Append(user.Name);
@ -214,12 +217,15 @@ CommandHandler.RegisterCommand("rejoin", args => {
});
CommandHandler.RegisterCommand("crash", args => {
if (args.Length == 0) {
return "Usage: crash <* | usernames...>";
}
bool moreThanOne = false;
StringBuilder builder = new StringBuilder();
Client[] clients = (args.Length == 1 && args[0] == "*"
? server.Clients.Where(c =>
c.Connected && args.Any(x => c.Name.StartsWith(x) || (Guid.TryParse(x, out Guid result) && result == c.Id)))
: server.Clients.Where(c => c.Connected)).ToArray();
Client[] clients = (args[0].Trim() == "*"
? server.Clients.Where(c => c.Connected)
: server.Clients.Where(c =>
c.Connected && args.Any(x => c.Name == x || (Guid.TryParse(x, out Guid result) && result == c.Id)))).ToArray();
foreach (Client user in clients) {
if (moreThanOne) builder.Append(", ");
moreThanOne = true;
@ -239,13 +245,16 @@ CommandHandler.RegisterCommand("crash", args => {
});
CommandHandler.RegisterCommand("ban", args => {
if (args.Length == 0) {
return "Usage: ban <* | usernames...>";
}
bool moreThanOne = false;
StringBuilder builder = new StringBuilder();
Client[] clients = (args.Length == 1 && args[0] == "*"
? server.Clients.Where(c =>
c.Connected && args.Any(x => c.Name.StartsWith(x) || (Guid.TryParse(x, out Guid result) && result == c.Id)))
: server.Clients.Where(c => c.Connected)).ToArray();
Client[] clients = (args[0].Trim() == "*"
? server.Clients.Where(c => c.Connected)
: server.Clients.Where(c =>
c.Connected && args.Any(x => c.Name == x || (Guid.TryParse(x, out Guid result) && result == c.Id)))).ToArray();
foreach (Client user in clients) {
if (moreThanOne) builder.Append(", ");
moreThanOne = true;

View file

@ -170,7 +170,6 @@ public class Server {
ConnectPacket connect = new ConnectPacket();
connect.Deserialize(memory.Memory.Span[packetRange]);
lock (Clients) {
client.Name = connect.ClientName;
if (Clients.Count(x => x.Connected) == Settings.Instance.Server.MaxPlayers) {
client.Logger.Error($"Turned away as server is at max clients");
memory.Dispose();
@ -212,6 +211,7 @@ public class Server {
throw new Exception($"Invalid connection type {connect.ConnectionType}");
}
client.Name = connect.ClientName;
client.Connected = true;
if (firstConn) {
// do any cleanup required when it comes to new clients
@ -313,4 +313,4 @@ public class Server {
header.Deserialize(data[..Constants.HeaderSize]);
return header;
}
}
}