Create smo.service
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[Unit]
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Description="Super Mario Odyssey Multiplayer Server"
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After=network.target
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StartLimitIntervalSec=0
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[Service]
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# Uncommnt User to run under a different user
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# User=user
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# change ExecStart to the path of the server file
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ExecStart="/home/user/SMOServer/Server"
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# ensure the service restarts after crashing
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Restart=always
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# amount of time to wait before restarting the service
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RestartSec=5
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[Install]
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WantedBy=multi-user.target
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