mirror of
https://activitypub.software/TransFem-org/Sharkey
synced 2024-11-26 16:03:02 +00:00
[Room] Better rendering
This commit is contained in:
parent
70f524b82d
commit
d686e70f2b
1 changed files with 18 additions and 11 deletions
|
@ -157,18 +157,25 @@ export class Room {
|
|||
}
|
||||
|
||||
//#region Out light
|
||||
const outLight = new THREE.SpotLight(0xffffff, 0.4);
|
||||
const outLight1 = new THREE.SpotLight(0xffffff, 0.4);
|
||||
outLight1.position.set(9, 3, -2);
|
||||
outLight1.castShadow = this.enableShadow;
|
||||
outLight1.shadow.bias = -0.001; // アクネ、アーチファクト対策 その代わりピーターパンが発生する可能性がある
|
||||
outLight1.shadow.mapSize.width = this.shadowQuality;
|
||||
outLight1.shadow.mapSize.height = this.shadowQuality;
|
||||
outLight1.shadow.camera.near = 6;
|
||||
outLight1.shadow.camera.far = 15;
|
||||
outLight1.shadow.camera.fov = 45;
|
||||
this.scene.add(outLight1);
|
||||
|
||||
outLight.position.set(9, 3, -2);
|
||||
outLight.castShadow = this.enableShadow;
|
||||
outLight.shadow.bias = -0.001; // アクネ、アーチファクト対策 その代わりピーターパンが発生する可能性がある
|
||||
outLight.shadow.mapSize.width = this.shadowQuality;
|
||||
outLight.shadow.mapSize.height = this.shadowQuality;
|
||||
outLight.shadow.camera.near = 6;
|
||||
outLight.shadow.camera.far = 15;
|
||||
outLight.shadow.camera.fov = 45;
|
||||
|
||||
this.scene.add(outLight);
|
||||
const outLight2 = new THREE.SpotLight(0xffffff, 0.2);
|
||||
outLight2.position.set(-2, 3, 9);
|
||||
outLight2.castShadow = false;
|
||||
outLight2.shadow.bias = -0.001; // アクネ、アーチファクト対策 その代わりピーターパンが発生する可能性がある
|
||||
outLight2.shadow.camera.near = 6;
|
||||
outLight2.shadow.camera.far = 15;
|
||||
outLight2.shadow.camera.fov = 45;
|
||||
this.scene.add(outLight2);
|
||||
//#endregion
|
||||
|
||||
//#region Init a controller
|
||||
|
|
Loading…
Reference in a new issue