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https://activitypub.software/TransFem-org/Sharkey
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enhance(reversi): 開始時に対局をシェアできるように
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547be1973d
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645f5e8633
4 changed files with 42 additions and 16 deletions
8
locales/index.d.ts
vendored
8
locales/index.d.ts
vendored
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@ -9583,6 +9583,14 @@ export interface Locale extends ILocale {
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* 対局がキャンセルされました
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*/
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"gameCanceled": string;
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/**
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* 開始時に対局をタイムラインに投稿
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*/
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"shareToTlTheGameWhenStart": string;
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/**
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* 対局を開始しました! #MisskeyReversi
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*/
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"iStartedAGame": string;
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};
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"_offlineScreen": {
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/**
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@ -2553,6 +2553,8 @@ _reversi:
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freeMatch: "フリーマッチ"
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lookingForPlayer: "対戦相手を探しています"
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gameCanceled: "対局がキャンセルされました"
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shareToTlTheGameWhenStart: "開始時に対局をタイムラインに投稿"
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iStartedAGame: "対局を開始しました! #MisskeyReversi"
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_offlineScreen:
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title: "オフライン - サーバーに接続できません"
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@ -81,16 +81,21 @@ SPDX-License-Identifier: AGPL-3.0-only
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<template #footer>
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<div :class="$style.footer">
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<MkSpacer :contentMax="700" :marginMin="16" :marginMax="16">
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<div style="text-align: center; margin-bottom: 10px;">
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<template v-if="isReady && isOpReady">{{ i18n.ts._reversi.thisGameIsStartedSoon }}<MkEllipsis/></template>
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<template v-if="isReady && !isOpReady">{{ i18n.ts._reversi.waitingForOther }}<MkEllipsis/></template>
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<template v-if="!isReady && isOpReady">{{ i18n.ts._reversi.waitingForMe }}</template>
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<template v-if="!isReady && !isOpReady">{{ i18n.ts._reversi.waitingBoth }}<MkEllipsis/></template>
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</div>
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<div class="_buttonsCenter">
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<MkButton rounded danger @click="cancel">{{ i18n.ts.cancel }}</MkButton>
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<MkButton v-if="!isReady" rounded primary @click="ready">{{ i18n.ts._reversi.ready }}</MkButton>
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<MkButton v-if="isReady" rounded @click="unready">{{ i18n.ts._reversi.cancelReady }}</MkButton>
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<div style="text-align: center;" class="_gaps_s">
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<div>
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<template v-if="isReady && isOpReady">{{ i18n.ts._reversi.thisGameIsStartedSoon }}<MkEllipsis/></template>
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<template v-if="isReady && !isOpReady">{{ i18n.ts._reversi.waitingForOther }}<MkEllipsis/></template>
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<template v-if="!isReady && isOpReady">{{ i18n.ts._reversi.waitingForMe }}</template>
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<template v-if="!isReady && !isOpReady">{{ i18n.ts._reversi.waitingBoth }}<MkEllipsis/></template>
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</div>
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<div class="_buttonsCenter">
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<MkButton rounded danger @click="cancel">{{ i18n.ts.cancel }}</MkButton>
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<MkButton v-if="!isReady" rounded primary @click="ready">{{ i18n.ts._reversi.ready }}</MkButton>
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<MkButton v-if="isReady" rounded @click="unready">{{ i18n.ts._reversi.cancelReady }}</MkButton>
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</div>
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<div>
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<MkSwitch v-model="shareWhenStart">{{ i18n.ts._reversi.shareToTlTheGameWhenStart }}</MkSwitch>
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</div>
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</div>
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</MkSpacer>
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</div>
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@ -124,6 +129,8 @@ const props = defineProps<{
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connection: Misskey.ChannelConnection;
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}>();
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const shareWhenStart = defineModel<boolean>('shareWhenStart', { default: false });
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const game = ref<Misskey.entities.ReversiGameDetailed>(deepClone(props.game));
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const mapName = computed(() => {
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@ -5,7 +5,7 @@ SPDX-License-Identifier: AGPL-3.0-only
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<template>
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<div v-if="game == null || (!game.isEnded && connection == null)"><MkLoading/></div>
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<GameSetting v-else-if="!game.isStarted" :game="game" :connection="connection!"/>
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<GameSetting v-else-if="!game.isStarted" v-model:shareWhenStart="shareWhenStart" :game="game" :connection="connection!"/>
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<GameBoard v-else :game="game" :connection="connection"/>
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</template>
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@ -32,17 +32,30 @@ const props = defineProps<{
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const game = shallowRef<Misskey.entities.ReversiGameDetailed | null>(null);
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const connection = shallowRef<Misskey.ChannelConnection | null>(null);
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const shareWhenStart = ref(false);
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watch(() => props.gameId, () => {
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fetchGame();
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});
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function start(_game: Misskey.entities.ReversiGameDetailed) {
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if (shareWhenStart.value) {
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misskeyApi('notes/create', {
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text: i18n.ts._reversi.iStartedAGame + '\n' + location.href,
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visibility: 'home',
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});
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}
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game.value = _game;
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}
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async function fetchGame() {
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const _game = await misskeyApi('reversi/show-game', {
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gameId: props.gameId,
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});
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game.value = _game;
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shareWhenStart.value = false;
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if (connection.value) {
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connection.value.dispose();
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@ -52,7 +65,7 @@ async function fetchGame() {
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gameId: game.value.id,
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});
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connection.value.on('started', x => {
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game.value = x.game;
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start(x.game);
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});
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connection.value.on('canceled', x => {
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connection.value?.dispose();
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@ -78,10 +91,6 @@ onUnmounted(() => {
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}
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});
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const headerActions = computed(() => []);
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const headerTabs = computed(() => []);
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definePageMetadata(computed(() => ({
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title: 'Reversi',
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icon: 'ti ti-device-gamepad',
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