mirror of
https://activitypub.software/TransFem-org/Sharkey
synced 2024-12-22 00:10:14 +00:00
merge: upstream
This commit is contained in:
commit
4df3145993
11 changed files with 1209 additions and 988 deletions
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@ -9,6 +9,9 @@
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- Enhance: ハッシュタグ入力時に、本文の末尾の行に何も書かれていない場合は新たにスペースを追加しないように
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- Enhance: チャンネルノートのピン留めをノートのメニューからできるように
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- Enhance: 管理者の場合はAPI tokenの発行画面で管理機能に関する権限を付与できるように
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- Enhance: AiScriptを0.17.0に更新 [CHANGELOG](https://github.com/aiscript-dev/aiscript/blob/bb89d132b633a622d3cb0eff0d0cc7e476c0cfdd/CHANGELOG.md)
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- 配列の範囲外・非整数のインデックスへの代入が完全禁止になるので注意
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- Enhance: 絵文字ピッカー・オートコンプリートで、完全一致した絵文字を優先的に表示するように
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- Fix: ネイティブモードの絵文字がモノクロにならないように
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- Fix: v2023.12.0で追加された「モデレーターがユーザーのアイコンもしくはバナー画像を未設定状態にできる機能」が管理画面上で正しく表示されていない問題を修正
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- Fix: AiScriptの`readline`関数が不正な値を返すことがある問題のv2023.12.0時点での修正がPlay以外に適用されていないのを修正
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8
locales/index.d.ts
vendored
8
locales/index.d.ts
vendored
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@ -1242,6 +1242,14 @@ export interface Locale {
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"showReplay": string;
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"replay": string;
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"replaying": string;
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"_bubbleGame": {
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"howToPlay": string;
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"_howToPlay": {
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"section1": string;
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"section2": string;
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"section3": string;
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};
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};
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"_announcement": {
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"forExistingUsers": string;
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"forExistingUsersDescription": string;
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@ -1240,6 +1240,13 @@ showReplay: "リプレイを見る"
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replay: "リプレイ"
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replaying: "リプレイ中"
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_bubbleGame:
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howToPlay: "遊び方"
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_howToPlay:
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section1: "位置を調整してハコにモノを落とします。"
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section2: "同じ種類のモノがくっつくと別のモノに変化して、スコアが得られます。"
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section3: "モノがハコからあふれるとゲームオーバーです。ハコからあふれないようにしつつモノを融合させてハイスコアを目指そう!"
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_announcement:
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forExistingUsers: "既存ユーザーのみ"
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forExistingUsersDescription: "有効にすると、このお知らせ作成時点で存在するユーザーにのみお知らせが表示されます。無効にすると、このお知らせ作成後にアカウントを作成したユーザーにもお知らせが表示されます。"
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@ -25,7 +25,7 @@
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"@rollup/plugin-replace": "5.0.5",
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"@rollup/pluginutils": "5.1.0",
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"@sharkey/sfm-js": "0.24.4",
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"@syuilo/aiscript": "0.16.0",
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"@syuilo/aiscript": "0.17.0",
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"@phosphor-icons/web": "^2.0.3",
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"@twemoji/parser": "15.0.0",
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"@vitejs/plugin-vue": "5.0.2",
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@ -262,15 +262,24 @@ function emojiAutoComplete(query: string | null, emojiDb: EmojiDef[], max = 30):
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}
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const matched = new Map<string, EmojiScore>();
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// 前方一致(エイリアスなし)
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// 完全一致(エイリアス込み)
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emojiDb.some(x => {
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if (x.name.toLowerCase().startsWith(query) && !x.aliasOf) {
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matched.set(x.name, { emoji: x, score: query.length + 1 });
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if (x.name.toLowerCase() === query && !matched.has(x.aliasOf ?? x.name)) {
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matched.set(x.aliasOf ?? x.name, { emoji: x, score: query.length + 2 });
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}
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return matched.size === max;
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});
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// 前方一致(エイリアスなし)
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if (matched.size < max) {
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emojiDb.some(x => {
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if (x.name.startsWith(query) && !x.aliasOf) {
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matched.set(x.name, { emoji: x, score: query.length + 1 });
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}
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return matched.size === max;
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});
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}
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// 前方一致(エイリアス込み)
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if (matched.size < max) {
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emojiDb.some(x => {
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@ -221,6 +221,19 @@ watch(q, () => {
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}
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}
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} else {
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if (customEmojisMap.has(newQ)) {
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matches.add(customEmojisMap.get(newQ)!);
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}
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if (matches.size >= max) return matches;
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for (const emoji of emojis) {
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if (emoji.aliases.some(alias => alias === newQ)) {
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matches.add(emoji);
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if (matches.size >= max) break;
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}
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}
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if (matches.size >= max) return matches;
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for (const emoji of emojis) {
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if (emoji.name.startsWith(newQ)) {
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matches.add(emoji);
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1052
packages/frontend/src/pages/drop-and-fusion.game.vue
Normal file
1052
packages/frontend/src/pages/drop-and-fusion.game.vue
Normal file
File diff suppressed because it is too large
Load diff
File diff suppressed because it is too large
Load diff
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@ -33,6 +33,7 @@ type Log = {
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operation: 'surrender';
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};
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// TODO: インスタンスを作り直さなくてもゲームをリスタートできるようにする
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export class DropAndFusionGame extends EventEmitter<{
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changeScore: (newScore: number) => void;
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changeCombo: (newCombo: number) => void;
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gameOver: () => void;
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}> {
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private PHYSICS_QUALITY_FACTOR = 16; // 低いほどパフォーマンスが高いがガタガタして安定しなくなる、逆に高すぎても何故か不安定になる
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private COMBO_INTERVAL = 1000;
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private COMBO_INTERVAL = 60; // frame
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public readonly DROP_INTERVAL = 500;
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public readonly PLAYAREA_MARGIN = 25;
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private STOCK_MAX = 4;
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private latestDroppedBodyId: Matter.Body['id'] | null = null;
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private latestDroppedAt = 0;
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private latestFusionedAt = 0;
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private latestFusionedAt = 0; // frame
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private stock: { id: string; mono: Mono }[] = [];
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private holding: { id: string; mono: Mono } | null = null;
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private comboIntervalId: number | null = null;
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public replayPlaybackRate = 1;
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constructor(opts: {
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canvas: HTMLCanvasElement;
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width: number;
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//#region walls
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const WALL_OPTIONS: Matter.IChamferableBodyDefinition = {
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label: '_wall_',
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isStatic: true,
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friction: 0.7,
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slop: 1.0,
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}
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private fusion(bodyA: Matter.Body, bodyB: Matter.Body) {
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const now = Date.now();
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if (this.latestFusionedAt > now - this.COMBO_INTERVAL) {
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if (this.latestFusionedAt > this.frame - this.COMBO_INTERVAL) {
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this.combo++;
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} else {
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this.combo = 1;
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}
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this.latestFusionedAt = now;
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this.latestFusionedAt = this.frame;
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// TODO: 単に位置だけでなくそれぞれの動きベクトルも融合する?
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const newX = (bodyA.position.x + bodyB.position.x) / 2;
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const additionalScore = Math.round(currentMono.score * comboBonus);
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this.score += additionalScore;
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// TODO: 効果音再生はコンポーネント側の責務なので移動する
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const pan = ((newX / this.gameWidth) - 0.5) * 2;
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// TODO: 効果音再生はコンポーネント側の責務なので移動するべき?
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const panV = newX - this.PLAYAREA_MARGIN;
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const panW = this.gameWidth - this.PLAYAREA_MARGIN - this.PLAYAREA_MARGIN;
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const pan = ((panV / panW) - 0.5) * 2;
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sound.playUrl('/client-assets/drop-and-fusion/bubble2.mp3', {
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volume: this.sfxVolume,
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pan,
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playbackRate: nextMono.sfxPitch,
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playbackRate: nextMono.sfxPitch * this.replayPlaybackRate,
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});
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this.emit('monoAdded', nextMono);
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@ -292,7 +297,7 @@ export class DropAndFusionGame extends EventEmitter<{
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this.tickRaf = null;
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this.emit('gameOver');
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// TODO: 効果音再生はコンポーネント側の責務なので移動する
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// TODO: 効果音再生はコンポーネント側の責務なので移動するべき?
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sound.playUrl('/client-assets/drop-and-fusion/gameover.mp3', {
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volume: this.sfxVolume,
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});
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async function loadSingleMonoTexture(mono: Mono, game: DropAndFusionGame) {
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// Matter-js内にキャッシュがある場合はスキップ
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if (game.render.textures[mono.img]) return;
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console.log('loading', mono.img);
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let src = mono.img;
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// eslint-disable-next-line @typescript-eslint/no-unnecessary-condition
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} else {
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const energy = pairs.collision.depth;
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if (energy > minCollisionEnergyForSound) {
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// TODO: 効果音再生はコンポーネント側の責務なので移動する
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// TODO: 効果音再生はコンポーネント側の責務なので移動するべき?
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const vol = ((Math.min(maxCollisionEnergyForSound, energy - minCollisionEnergyForSound) / maxCollisionEnergyForSound) / 4) * this.sfxVolume;
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const pan = ((((bodyA.position.x + bodyB.position.x) / 2) / this.gameWidth) - 0.5) * 2;
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const panV =
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pairs.bodyA.label === '_wall_' ? bodyB.position.x - this.PLAYAREA_MARGIN :
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pairs.bodyB.label === '_wall_' ? bodyA.position.x - this.PLAYAREA_MARGIN :
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((bodyA.position.x + bodyB.position.x) / 2) - this.PLAYAREA_MARGIN;
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const panW = this.gameWidth - this.PLAYAREA_MARGIN - this.PLAYAREA_MARGIN;
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const pan = ((panV / panW) - 0.5) * 2;
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const pitch = soundPitchMin + ((soundPitchMax - soundPitchMin) * (1 - (Math.min(10, energy) / 10)));
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sound.playUrl('/client-assets/drop-and-fusion/poi1.mp3', {
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volume: vol,
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pan,
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playbackRate: pitch,
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playbackRate: pitch * this.replayPlaybackRate,
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});
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}
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}
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}
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});
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this.comboIntervalId = window.setInterval(() => {
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if (this.latestFusionedAt < Date.now() - this.COMBO_INTERVAL) {
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this.combo = 0;
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}
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}, 500);
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if (logs) {
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const playTick = () => {
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this.frame++;
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const log = logs.find(x => x.frame === this.frame - 1);
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if (log) {
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switch (log.operation) {
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case 'drop': {
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this.drop(log.x);
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break;
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}
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case 'hold': {
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this.hold();
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break;
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}
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case 'surrender': {
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this.surrender();
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break;
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}
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default:
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break;
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for (let i = 0; i < this.replayPlaybackRate; i++) {
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this.frame++;
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if (this.latestFusionedAt < this.frame - this.COMBO_INTERVAL) {
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this.combo = 0;
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}
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}
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this.tickCallbackQueue = this.tickCallbackQueue.filter(x => {
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if (x.frame === this.frame) {
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x.callback();
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return false;
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} else {
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return true;
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const log = logs.find(x => x.frame === this.frame - 1);
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if (log) {
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switch (log.operation) {
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case 'drop': {
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this.drop(log.x);
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break;
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}
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case 'hold': {
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this.hold();
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break;
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}
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case 'surrender': {
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this.surrender();
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break;
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}
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default:
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break;
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}
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}
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});
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this.tickCallbackQueue = this.tickCallbackQueue.filter(x => {
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if (x.frame === this.frame) {
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x.callback();
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return false;
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} else {
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return true;
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}
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});
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Matter.Engine.update(this.engine, this.TICK_DELTA);
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Matter.Engine.update(this.engine, this.TICK_DELTA);
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}
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if (!this.isGameOver) {
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this.tickRaf = window.requestAnimationFrame(playTick);
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|
@ -446,6 +454,9 @@ export class DropAndFusionGame extends EventEmitter<{
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private tick() {
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this.frame++;
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if (this.latestFusionedAt < this.frame - this.COMBO_INTERVAL) {
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this.combo = 0;
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}
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this.tickCallbackQueue = this.tickCallbackQueue.filter(x => {
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if (x.frame === this.frame) {
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x.callback();
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|
@ -515,11 +526,14 @@ export class DropAndFusionGame extends EventEmitter<{
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this.emit('dropped');
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this.emit('monoAdded', head.mono);
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// TODO: 効果音再生はコンポーネント側の責務なので移動する
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const pan = ((x / this.gameWidth) - 0.5) * 2;
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// TODO: 効果音再生はコンポーネント側の責務なので移動するべき?
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const panV = x - this.PLAYAREA_MARGIN;
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const panW = this.gameWidth - this.PLAYAREA_MARGIN - this.PLAYAREA_MARGIN;
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const pan = ((panV / panW) - 0.5) * 2;
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sound.playUrl('/client-assets/drop-and-fusion/poi2.mp3', {
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volume: this.sfxVolume,
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pan,
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playbackRate: this.replayPlaybackRate,
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});
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}
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||||
|
|
|
@ -99,7 +99,6 @@ export async function loadAudio(url: string, options?: { useCache?: boolean; })
|
|||
}
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||||
if (options?.useCache ?? true) {
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||||
if (cache.has(url)) {
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||||
if (_DEV_) console.log('use cache');
|
||||
return cache.get(url) as AudioBuffer;
|
||||
}
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||||
}
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|
@ -128,7 +127,6 @@ export async function loadAudio(url: string, options?: { useCache?: boolean; })
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|||
*/
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||||
export function playMisskeySfx(operationType: OperationType) {
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||||
const sound = defaultStore.state[`sound_${operationType}`];
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if (_DEV_) console.log('play', operationType, sound);
|
||||
if (sound.type == null || !canPlay) return;
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||||
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||||
canPlay = false;
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|
|
|
@ -697,8 +697,8 @@ importers:
|
|||
specifier: 0.24.4
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||||
version: 0.24.4
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||||
'@syuilo/aiscript':
|
||||
specifier: 0.16.0
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||||
version: 0.16.0
|
||||
specifier: 0.17.0
|
||||
version: 0.17.0
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||||
'@twemoji/parser':
|
||||
specifier: 15.0.0
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||||
version: 15.0.0
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||||
|
@ -7584,8 +7584,8 @@ packages:
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|||
dev: false
|
||||
optional: true
|
||||
|
||||
/@syuilo/aiscript@0.16.0:
|
||||
resolution: {integrity: sha512-CXvoWOq6kmOSUQtKv0IEf7Ebfkk5PO1LxAgLqgRRPgssPvDvINCXu/gFNXKdapkFMkmX+Gj8qjemKR1vnUS4ZA==}
|
||||
/@syuilo/aiscript@0.17.0:
|
||||
resolution: {integrity: sha512-3JtQ1rWJHMxQ3153zLCXMUOwrOgjPPYGBl0dPHhR0ohm4tn7okMQRugxMCT0t3YxByemb9FfiM6TUjd0tEGxdA==}
|
||||
dependencies:
|
||||
seedrandom: 3.0.5
|
||||
stringz: 2.1.0
|
||||
|
|
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