mirror of
https://activitypub.software/TransFem-org/Sharkey
synced 2024-11-25 07:25:12 +00:00
Merge branch 'develop' of https://github.com/misskey-dev/misskey into develop
This commit is contained in:
commit
258bd3c905
2 changed files with 23 additions and 1 deletions
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@ -8,7 +8,9 @@
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<button
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<button
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v-for="emoji in emojis"
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v-for="emoji in emojis"
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:key="emoji"
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:key="emoji"
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:data-emoji="emoji"
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class="_button item"
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class="_button item"
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@pointerenter="computeButtonTitle"
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@click="emit('chosen', emoji, $event)"
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@click="emit('chosen', emoji, $event)"
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>
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>
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<MkCustomEmoji v-if="emoji[0] === ':'" class="emoji" :name="emoji" :normal="true"/>
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<MkCustomEmoji v-if="emoji[0] === ':'" class="emoji" :name="emoji" :normal="true"/>
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@ -20,6 +22,7 @@
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<script lang="ts" setup>
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<script lang="ts" setup>
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import { ref, computed, Ref } from 'vue';
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import { ref, computed, Ref } from 'vue';
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import { getEmojiName } from '@/scripts/emojilist';
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const props = defineProps<{
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const props = defineProps<{
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emojis: string[] | Ref<string[]>;
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emojis: string[] | Ref<string[]>;
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@ -33,4 +36,12 @@ const emit = defineEmits<{
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const emojis = computed(() => Array.isArray(props.emojis) ? props.emojis : props.emojis.value);
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const emojis = computed(() => Array.isArray(props.emojis) ? props.emojis : props.emojis.value);
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const shown = ref(!!props.initialShown);
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const shown = ref(!!props.initialShown);
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/** @see MkEmojiPicker.vue */
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function computeButtonTitle(ev: MouseEvent): void {
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const elm = ev.target as HTMLElement;
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const emoji = elm.dataset.emoji as string;
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elm.title = getEmojiName(emoji) ?? emoji;
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}
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</script>
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</script>
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@ -35,8 +35,10 @@
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<button
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<button
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v-for="emoji in pinned"
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v-for="emoji in pinned"
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:key="emoji"
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:key="emoji"
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:data-emoji="emoji"
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class="_button item"
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class="_button item"
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tabindex="0"
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tabindex="0"
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@pointerenter="computeButtonTitle"
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@click="chosen(emoji, $event)"
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@click="chosen(emoji, $event)"
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>
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>
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<MkCustomEmoji v-if="emoji[0] === ':'" class="emoji" :name="emoji" :normal="true"/>
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<MkCustomEmoji v-if="emoji[0] === ':'" class="emoji" :name="emoji" :normal="true"/>
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@ -52,6 +54,8 @@
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v-for="emoji in recentlyUsedEmojis"
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v-for="emoji in recentlyUsedEmojis"
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:key="emoji"
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:key="emoji"
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class="_button item"
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class="_button item"
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:data-emoji="emoji"
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@pointerenter="computeButtonTitle"
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@click="chosen(emoji, $event)"
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@click="chosen(emoji, $event)"
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>
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>
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<MkCustomEmoji v-if="emoji[0] === ':'" class="emoji" :name="emoji" :normal="true"/>
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<MkCustomEmoji v-if="emoji[0] === ':'" class="emoji" :name="emoji" :normal="true"/>
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@ -90,7 +94,7 @@
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import { ref, shallowRef, computed, watch, onMounted } from 'vue';
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import { ref, shallowRef, computed, watch, onMounted } from 'vue';
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import * as Misskey from 'misskey-js';
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import * as Misskey from 'misskey-js';
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import XSection from '@/components/MkEmojiPicker.section.vue';
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import XSection from '@/components/MkEmojiPicker.section.vue';
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import { emojilist, emojiCharByCategory, UnicodeEmojiDef, unicodeEmojiCategories as categories } from '@/scripts/emojilist';
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import { emojilist, emojiCharByCategory, UnicodeEmojiDef, unicodeEmojiCategories as categories, getEmojiName } from '@/scripts/emojilist';
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import MkRippleEffect from '@/components/MkRippleEffect.vue';
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import MkRippleEffect from '@/components/MkRippleEffect.vue';
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import * as os from '@/os';
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import * as os from '@/os';
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import { isTouchUsing } from '@/scripts/touch';
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import { isTouchUsing } from '@/scripts/touch';
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@ -291,6 +295,13 @@ function getKey(emoji: string | Misskey.entities.CustomEmoji | UnicodeEmojiDef):
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return typeof emoji === 'string' ? emoji : 'char' in emoji ? emoji.char : `:${emoji.name}:`;
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return typeof emoji === 'string' ? emoji : 'char' in emoji ? emoji.char : `:${emoji.name}:`;
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}
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}
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/** @see MkEmojiPicker.section.vue */
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function computeButtonTitle(ev: MouseEvent): void {
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const elm = ev.target as HTMLElement;
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const emoji = elm.dataset.emoji as string;
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elm.title = getEmojiName(emoji) ?? emoji;
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}
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function chosen(emoji: any, ev?: MouseEvent) {
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function chosen(emoji: any, ev?: MouseEvent) {
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const el = ev && (ev.currentTarget ?? ev.target) as HTMLElement | null | undefined;
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const el = ev && (ev.currentTarget ?? ev.target) as HTMLElement | null | undefined;
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if (el) {
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if (el) {
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