mirror of
https://git.minetest.land/Mineclonia/Mineclonia.git
synced 2024-11-25 02:45:15 +00:00
106 lines
3 KiB
Lua
106 lines
3 KiB
Lua
|
|
--
|
|
-- 3d torch part
|
|
--
|
|
|
|
minetest.register_node(":default:torch", {
|
|
description = "Torch",
|
|
drawtype = "mesh",
|
|
mesh = "torch_floor.obj",
|
|
inventory_image = "default_torch_on_floor.png",
|
|
wield_image = "default_torch_on_floor.png",
|
|
tiles = {{
|
|
name = "default_torch_on_floor_animated.png",
|
|
animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.3}
|
|
}},
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
liquids_pointable = false,
|
|
light_source = 13,
|
|
groups = {choppy=2, dig_immediate=3, flammable=1, attached_node=1, torch=1, dig_by_water=1, deco_block=1},
|
|
drop = "default:torch",
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
wall_top = {-1/16, -2/16, -1/16, 1/16, 0.5, 1/16},
|
|
wall_bottom = {-1/16, -0.5, -1/16, 1/16, 2/16, 1/16},
|
|
},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
node_placement_prediction = "",
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
if pointed_thing.type ~= "node" then
|
|
-- no interaction possible with entities, for now.
|
|
return itemstack
|
|
end
|
|
|
|
local under = pointed_thing.under
|
|
local node = minetest.get_node(under)
|
|
local def = minetest.registered_nodes[node.name]
|
|
if def and def.on_rightclick then
|
|
return def.on_rightclick(under, node, placer, itemstack,
|
|
pointed_thing) or itemstack, false
|
|
end
|
|
|
|
local above = pointed_thing.above
|
|
local wdir = minetest.dir_to_wallmounted({x = under.x - above.x, y = under.y - above.y, z = under.z - above.z})
|
|
local fakestack = itemstack
|
|
local retval
|
|
|
|
if wdir == 0 then
|
|
-- Prevent placement of ceiling torches
|
|
return itemstack
|
|
elseif wdir == 1 then
|
|
retval = fakestack:set_name("default:torch")
|
|
else
|
|
retval = fakestack:set_name("default:torch_wall")
|
|
end
|
|
if not retval then
|
|
return itemstack
|
|
end
|
|
|
|
itemstack = minetest.item_place(fakestack, placer, pointed_thing, wdir)
|
|
itemstack:set_name("default:torch")
|
|
|
|
return itemstack
|
|
end
|
|
})
|
|
|
|
minetest.register_node(":default:torch_wall", {
|
|
drawtype = "mesh",
|
|
mesh = "torch_wall.obj",
|
|
tiles = {{
|
|
name = "default_torch_on_floor_animated.png",
|
|
animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.3}
|
|
}},
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
light_source = 13,
|
|
groups = {choppy=2, dig_immediate=3, flammable=1, not_in_creative_inventory=1, attached_node=1, torch=1, dig_by_water=1},
|
|
drop = "default:torch",
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
wall_top = {-0.1, -0.1, -0.1, 0.1, 0.5, 0.1},
|
|
wall_bottom = {-0.1, -0.5, -0.1, 0.1, 0.1, 0.1},
|
|
wall_side = {-0.5, -0.3, -0.1, -0.2, 0.3, 0.1},
|
|
},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_lbm({
|
|
name = "torches:convert_wallmounted",
|
|
nodenames = {"default:torch", "torches:floor", "torches:wall"},
|
|
action = function(pos, node)
|
|
if node.param2 >= 2 then
|
|
minetest.set_node(pos, {name = "default:torch_wall",
|
|
param2 = node.param2})
|
|
else
|
|
minetest.set_node(pos, {name = "default:torch",
|
|
param2 = node.param2})
|
|
end
|
|
end
|
|
})
|
|
|
|
|