mirror of
https://git.minetest.land/Mineclonia/Mineclonia.git
synced 2024-11-01 15:32:39 +00:00
218 lines
5.9 KiB
Lua
218 lines
5.9 KiB
Lua
local invisibility = {}
|
|
local poisoned = {}
|
|
local regenerating = {}
|
|
local strong = {}
|
|
local weak = {}
|
|
|
|
-- reset player invisibility/poison if they go offline
|
|
minetest.register_on_leaveplayer(function(player)
|
|
|
|
local name = player:get_player_name()
|
|
|
|
if invisibility[name] then
|
|
invisibility[name] = nil
|
|
end
|
|
|
|
if poisoned[name] then
|
|
poisoned[name] = nil
|
|
end
|
|
|
|
if regenerating[name] then
|
|
regenerating[name] = nil
|
|
end
|
|
|
|
if strong[name] then
|
|
strong[name] = nil
|
|
end
|
|
|
|
if weak[name] then
|
|
weak[name] = nil
|
|
end
|
|
|
|
end)
|
|
|
|
function mcl_potions.invisible(player, toggle)
|
|
|
|
if not player then return false end
|
|
|
|
invisibility[player:get_player_name()] = toggle
|
|
|
|
if toggle then -- hide player
|
|
player:set_properties({visual_size = {x = 0, y = 0}})
|
|
player:set_nametag_attributes({color = {a = 0}})
|
|
else -- show player
|
|
player:set_properties({visual_size = {x = 1, y = 1}})
|
|
player:set_nametag_attributes({color = {a = 255}})
|
|
end
|
|
|
|
end
|
|
|
|
function mcl_potions.poison(player, toggle)
|
|
|
|
if not player then return false end
|
|
poisoned[player:get_player_name()] = toggle
|
|
|
|
end
|
|
|
|
function mcl_potions.regenerate(player, toggle)
|
|
|
|
if not player then return false end
|
|
regenerating[player:get_player_name()] = toggle
|
|
|
|
end
|
|
|
|
function mcl_potions._use_potion(item, obj, color)
|
|
local d = 0.1
|
|
local pos = obj:get_pos()
|
|
item:replace("mcl_potions:glass_bottle")
|
|
minetest.sound_play("mcl_potions_drinking")
|
|
minetest.add_particlespawner({
|
|
amount = 25,
|
|
time = 1,
|
|
minpos = {x=pos.x-d, y=pos.y+1, z=pos.z-d},
|
|
maxpos = {x=pos.x+d, y=pos.y+2, z=pos.z+d},
|
|
minvel = {x=-0.1, y=0, z=-0.1},
|
|
maxvel = {x=0.1, y=0.1, z=0.1},
|
|
minacc = {x=-0.1, y=0, z=-0.1},
|
|
maxacc = {x=0.1, y=.1, z=0.1},
|
|
minexptime = 1,
|
|
maxexptime = 5,
|
|
minsize = 0.5,
|
|
maxsize = 1,
|
|
collisiondetection = true,
|
|
vertical = false,
|
|
texture = "mcl_potions_sprite.png^[colorize:"..color..":127",
|
|
})
|
|
end
|
|
|
|
|
|
function mcl_potions._add_spawner(obj, color)
|
|
local d = 0.2
|
|
local pos = obj:get_pos()
|
|
minetest.add_particlespawner({
|
|
amount = 5,
|
|
time = 1,
|
|
minpos = {x=pos.x-d, y=pos.y+1, z=pos.z-d},
|
|
maxpos = {x=pos.x+d, y=pos.y+2, z=pos.z+d},
|
|
minvel = {x=-0.1, y=0, z=-0.1},
|
|
maxvel = {x=0.1, y=0.1, z=0.1},
|
|
minacc = {x=-0.1, y=0, z=-0.1},
|
|
maxacc = {x=0.1, y=.1, z=0.1},
|
|
minexptime = 0.5,
|
|
maxexptime = 1,
|
|
minsize = 0.5,
|
|
maxsize = 1,
|
|
collisiondetection = false,
|
|
vertical = false,
|
|
texture = "mcl_potions_sprite.png^[colorize:"..color..":127",
|
|
})
|
|
end
|
|
|
|
|
|
local is_zombie = {}
|
|
|
|
for i, zombie in ipairs({"husk","zombie","pigman"}) do
|
|
is_zombie["mobs_mc:"..zombie] = true
|
|
is_zombie["mobs_mc:baby_"..zombie] = true
|
|
end
|
|
|
|
function mcl_potions.healing_func(player, hp)
|
|
|
|
if is_zombie[player:get_entity_name()] then hp = -hp end
|
|
|
|
if hp > 0 then
|
|
player:set_hp(math.min(player:get_hp() + hp, player:get_properties().hp_max))
|
|
else
|
|
player:set_hp(math.max(player:get_hp() + hp, 1))
|
|
end
|
|
|
|
end
|
|
|
|
function mcl_potions.swiftness_func(player, factor, duration)
|
|
if not player:get_meta() then return false end
|
|
playerphysics.add_physics_factor(player, "speed", "swiftness", factor)
|
|
minetest.after(duration, function() playerphysics.remove_physics_factor(player, "speed", "swiftness") end )
|
|
for i=1,math.floor(duration) do
|
|
minetest.after(i, function() mcl_potions._add_spawner(player, "#009999") end)
|
|
end
|
|
end
|
|
|
|
function mcl_potions.leaping_func(player, factor, duration)
|
|
if player:get_meta() then return false end
|
|
playerphysics.add_physics_factor(player, "jump", "leaping", factor)
|
|
minetest.after(duration, function() playerphysics.remove_physics_factor(player, "jump", "leaping") end )
|
|
for i=1,math.floor(duration) do
|
|
minetest.after(i, function() mcl_potions._add_spawner(player, "#00CC33") end)
|
|
end
|
|
end
|
|
|
|
function mcl_potions.weakness_func(player, factor, duration)
|
|
player:set_attribute("weakness", tostring(factor))
|
|
-- print(player:get_player_name().." ".."weakness = "..player:get_attribute("weakness"))
|
|
minetest.after(duration, function() player:set_attribute("weakness", tostring(0)) end )
|
|
for i=1,math.floor(duration) do
|
|
minetest.after(i, function() mcl_potions._add_spawner(player, "#6600AA") end)
|
|
end
|
|
end
|
|
|
|
function mcl_potions.poison_func(player, factor, duration)
|
|
|
|
if not poisoned[player:get_player_name()] then
|
|
mcl_potions.poison(player, true)
|
|
for i=1,math.floor(duration/factor) do
|
|
minetest.after(i*factor, function()
|
|
if poisoned[player:get_player_name()] then
|
|
player:set_hp(math.max(player:get_hp() - 1,1))
|
|
end
|
|
end)
|
|
end
|
|
for i=1,math.floor(duration) do
|
|
minetest.after(i, function() mcl_potions._add_spawner(player, "#225533") end)
|
|
end
|
|
minetest.after(duration, function() mcl_potions.poison(player, false) end)
|
|
end
|
|
end
|
|
|
|
function mcl_potions.regeneration_func(player, factor, duration)
|
|
if not regenerating[player:get_player_name()] then
|
|
mcl_potions.regenerate(player, true)
|
|
for i=1,math.floor(duration/factor) do
|
|
minetest.after(i*factor, function()
|
|
if player:get_hp() < 20 then
|
|
player:set_hp(player:get_hp() + 1)
|
|
end
|
|
end )
|
|
end
|
|
for i=1,math.floor(duration) do
|
|
minetest.after(i, function() mcl_potions._add_spawner(player, "#A52BB2") end)
|
|
end
|
|
minetest.after(duration, function() mcl_potions.regenerate(player, false) end)
|
|
end
|
|
end
|
|
|
|
|
|
function mcl_potions.invisiblility_func(player, duration)
|
|
mcl_potions.invisible(player, true)
|
|
minetest.after(duration, function() mcl_potions.invisible(player, false) end )
|
|
|
|
for i=1,math.floor(duration) do
|
|
minetest.after(i, function() mcl_potions._add_spawner(player, "#B0B0B0") end)
|
|
end
|
|
|
|
end
|
|
|
|
function mcl_potions.water_breathing_func(player, duration)
|
|
if minetest.is_player(player) then
|
|
|
|
for i=1,math.floor(duration) do
|
|
minetest.after(i, function()
|
|
if player:get_breath() < 10 then
|
|
player:set_breath(10)
|
|
end
|
|
mcl_potions._add_spawner(player, "#0000AA")
|
|
end )
|
|
end
|
|
|
|
end
|
|
|
|
end
|