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https://git.minetest.land/Mineclonia/Mineclonia.git
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107 lines
3.1 KiB
Lua
107 lines
3.1 KiB
Lua
--MCmobs v0.4
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--maikerumine
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--made for MC like Survival game
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--License for code WTFPL and otherwise stated in readmes
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-- intllib
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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--dofile(minetest.get_modpath("mobs").."/api.lua")
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--###################
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--################### ZOMBIE PIGMAN
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--###################
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local pigman = {
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-- type="animal", passive=false: This combination is needed for a neutral mob which becomes hostile, if attacked
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type = "animal",
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passive = false,
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hp_min = 20,
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hp_max = 20,
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armor = 90,
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attack_type = "dogfight",
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group_attack = true,
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damage = 9,
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reach = 2,
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collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.94, 0.3},
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visual = "mesh",
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mesh = "mobs_mc_zombie_pigman.b3d",
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textures = {{"mobs_mc_zombie_pigman.png^mobs_mc_zombie_pigman_sword.png"}},
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visual_size = {x=3, y=3},
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sounds = {
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random = "mobs_mc_zombie_idle",
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war_cry = "mobs_mc_zombie_idle",
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death = "mobs_mc_zombie_death",
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damage = "mobs_mc_zombie_hurt",
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distance = 16,
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},
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jump = true,
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makes_footstep_sound = true,
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walk_velocity = .8,
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run_velocity = 2.6,
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pathfinding = 1,
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drops = {
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{name = mobs_mc.items.rotten_flesh,
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chance = 1,
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min = 1,
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max = 1,},
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{name = mobs_mc.items.gold_nugget,
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chance = 1,
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min = 0,
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max = 1,},
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{name = mobs_mc.items.gold_ingot,
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chance = 40, -- 2.5%
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min = 1,
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max = 1,},
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{name = mobs_mc.items.gold_sword,
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chance = 12, -- 8.333%, approximation to 8.5%
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min = 1,
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max = 1,},
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},
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animation = {
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stnd_speed = 25, walk_speed = 25, run_speed = 50, punch_speed = 25,
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stand_start = 40, stand_end = 80,
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walk_start = 0, walk_end = 40,
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run_start = 0, run_end = 40,
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punch_start = 90, punch_end = 130,
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},
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water_damage = 1,
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lava_damage = 0,
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light_damage = 0,
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fear_height = 4,
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view_range = 16,
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}
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mobs:register_mob("mobs_mc:pigman", pigman)
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-- Baby pigman.
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-- A smaller and more dangerous variant of the pigman
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local baby_pigman = table.copy(pigman)
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baby_pigman.collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.94, 0.25}
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baby_pigman.visual_size = {x=0.5, y=0.5}
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baby_pigman.textures = {{"mobs_mc_zombie_pigman.png"}}
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baby_pigman.walk_velocity = 1.2
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baby_pigman.run_velocity = 2.4
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baby_pigman.light_damage = 0
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mobs:register_mob("mobs_mc:baby_pigman", baby_pigman)
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-- Baby zombie is 20 times less likely than regular zombies
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mobs:register_spawn("mobs_mc:baby_pigman", mobs_mc.spawn.nether, minetest.LIGHT_MAX+1, 0, 100000, 4, 31000)
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--mobs:register_spawn("mobs_mc:pigman", {"nether:rack"}, 17, -1, 5000, 3, -2000)
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mobs:register_spawn("mobs_mc:pigman", mobs_mc.spawn.nether, minetest.LIGHT_MAX+1, 0, 6000, 3, -2000)
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mobs:register_spawn("mobs_mc:pigman", mobs_mc.spawn.nether_portal, minetest.LIGHT_MAX+1, 0, 500, 4, 31000)
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mobs:spawn_specific("mobs_mc:pigman", mobs_mc.spawn.nether_portal, {"air", "mcl_portals:nether_air"},0, minetest.LIGHT_MAX+1, 7, 9000, 2, -31000, 31000)
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-- compatibility
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mobs:alias_mob("mobs:pigman", "mobs_mc:pigman")
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-- spawn eggs
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mobs:register_egg("mobs_mc:pigman", S("Zombie Pigman"), "mobs_mc_spawn_icon_zombie_pigman.png", 0)
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if minetest.settings:get_bool("log_mods") then
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minetest.log("action", "MC Pigmen loaded")
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end
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