Mineclonia/mods/ITEMS/mcl_portals
2020-07-20 00:11:13 +00:00
..
locale Russian translation 2020-07-20 00:11:13 +00:00
sounds Convert all sounds (except music) to mono 2017-11-13 01:24:24 +01:00
textures implemented ability to detect when seen / break eye contact and aggressive response / implemented teleport to avoid arrows. / implemented teleport to avoid rain. / implemented teleport to chase. / added enderman particles. / drew particles 1 through 5 / added rain damage. / fixed the grass_with_dirt issue. 2020-06-08 00:51:48 -05:00
depends.txt Add Spawn API 2017-11-24 07:04:03 +01:00
description.txt Move mcl_portals to ITEMS 2017-08-17 13:39:25 +02:00
init.lua Allow to light Nether portal with any fire 2017-09-19 15:45:23 +02:00
LICENSE Move mcl_portals to ITEMS 2017-08-17 13:39:25 +02:00
mod.conf Move mcl_portals to ITEMS 2017-08-17 13:39:25 +02:00
portal_end.lua Use minetest.is_creative_enabled 2020-07-10 16:45:40 +02:00
portal_nether.lua Use ephemeral sounds 2020-04-07 00:55:45 +02:00
README.md Update incomplete license information and credits 2020-05-11 17:18:04 +02:00

Portals mod for MineClone 2

How to create portals

Nether portal: Build an upright frame of obsidian, 4 blocks wide and 5 blocks high, and use a flint and steel inside it. End portal: Build an upright frame of red nether brick blocks, 4 blocks wide and 5 blocks high, and use an eye of ender inside it.

Credits

Created by maikerumine and Wuzzy. Code license: MIT License (see LICENSE).

Texture license: See README.md in main MineClone 2 directory.

License of sound: CC BY 3.0 Authors: FreqMan and Wuzzy Source: https://freesound.org/people/FreqMan/sounds/32541/