Mineclonia/mods/ENTITIES/mobs/init.lua

14 lines
223 B
Lua

local path = minetest.get_modpath("mobs")
-- Mob API
dofile(path .. "/api.lua")
-- Rideable Mobs
dofile(path .. "/mount.lua")
-- Mob Items
dofile(path .. "/crafts.lua")
minetest.log("action", "[MOD] Mobs Redo loaded")