Mineclonia/mods/CORE/mcl_explosions
Elias Åström d9bbf4879c Adjust explosion entity damage hitbox
In mcl_explosions the hitbox used for calculating the damage of an
entity is its collisionbox multiplied by two.  This commit removes the
multiplication by two because that makes explosion damage behave weirdly
in some circumstances.  It was most likely implemented that way because
of a misinterpretation of the Minecraft wiki.
2021-05-09 14:41:05 +02:00
..
locale Complete French Translation 2020-11-18 23:06:47 +01:00
init.lua Adjust explosion entity damage hitbox 2021-05-09 14:41:05 +02:00
mod.conf Rename and move texture: tnt_smoke 2020-08-19 18:47:58 +02:00