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https://git.minetest.land/Mineclonia/Mineclonia.git
synced 2024-11-17 22:55:12 +00:00
492 lines
16 KiB
Lua
Executable file
492 lines
16 KiB
Lua
Executable file
local S = minetest.get_translator("mcl_brewing_stand")
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local NAME_COLOR = "#FFFF4C"
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local function active_brewing_formspec(fuel_percent, item_percent)
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return "size[9,8.75]"..
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"background[-0.19,-0.25;9.5,9.5;mcl_brewing_inventory.png]"..
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-- "background[-0.19,-0.25;9.5,9.5;mcl_brewing_inventory_active.png]"..
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"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
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"list[current_player;main;0,4.5;9,3;9]"..
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mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
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"list[current_player;main;0,7.75;9,1;]"..
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mcl_formspec.get_itemslot_bg(0,7.75,9,1)..
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"list[current_name;fuel;0.5,1.75;1,1;]"..
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mcl_formspec.get_itemslot_bg(0.5,1.75,1,1).."image[0.5,1.75;1,1;mcl_brewing_fuel_bg.png]"..
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"list[current_name;input;2.75,0.5;1,1;]"..
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mcl_formspec.get_itemslot_bg(2.75,0.5,1,1)..
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"list[context;stand;4.5,2.5;1,1;]"..
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mcl_formspec.get_itemslot_bg(4.5,2.5,1,1).."image[4.5,2.5;1,1;mcl_brewing_bottle_bg.png]"..
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"list[context;stand;6,2.8;1,1;1]"..
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mcl_formspec.get_itemslot_bg(6,2.8,1,1).."image[6,2.8;1,1;mcl_brewing_bottle_bg.png]"..
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"list[context;stand;7.5,2.5;1,1;2]"..
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mcl_formspec.get_itemslot_bg(7.5,2.5,1,1).."image[7.5,2.5;1,1;mcl_brewing_bottle_bg.png]"..
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"image[2.7,3.33;1.28,0.41;mcl_brewing_burner.png^[lowpart:"..
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(100-fuel_percent)..":mcl_brewing_burner_active.png^[transformR270]"..
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"image[2.76,1.4;1,2.15;mcl_brewing_bubbles.png^[lowpart:"..
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(item_percent)..":mcl_brewing_bubbles_active.png]"..
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"listring[current_player;main]"..
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"listring[current_name;fuel]"..
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"listring[current_name;input]"..
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"listring[context;stand]"
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end
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local brewing_formspec = "size[9,8.75]"..
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"background[-0.19,-0.25;9.5,9.5;mcl_brewing_inventory.png]"..
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"label[0,4.0;"..minetest.formspec_escape(minetest.colorize("#313131", S("Inventory"))).."]"..
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"list[current_player;main;0,4.5;9,3;9]"..
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mcl_formspec.get_itemslot_bg(0,4.5,9,3)..
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"list[current_player;main;0,7.75;9,1;]"..
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mcl_formspec.get_itemslot_bg(0,7.75,9,1)..
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"list[current_name;fuel;0.5,1.75;1,1;]"..
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mcl_formspec.get_itemslot_bg(0.5,1.75,1,1).."image[0.5,1.75;1,1;mcl_brewing_fuel_bg.png]"..
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"list[current_name;input;2.75,0.5;1,1;]"..
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mcl_formspec.get_itemslot_bg(2.75,0.5,1,1)..
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"list[context;stand;4.5,2.5;1,1;]"..
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mcl_formspec.get_itemslot_bg(4.5,2.5,1,1).."image[4.5,2.5;1,1;mcl_brewing_bottle_bg.png]"..
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"list[context;stand;6,2.8;1,1;1]"..
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mcl_formspec.get_itemslot_bg(6,2.8,1,1).."image[6,2.8;1,1;mcl_brewing_bottle_bg.png]"..
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"list[context;stand;7.5,2.5;1,1;2]"..
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mcl_formspec.get_itemslot_bg(7.5,2.5,1,1).."image[7.5,2.5;1,1;mcl_brewing_bottle_bg.png]"..
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"image[2.7,3.33;1.28,0.41;mcl_brewing_burner.png^[transformR270]"..
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"image[2.76,1.4;1,2.15;mcl_brewing_bubbles.png]"..
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"listring[current_player;main]"..
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"listring[current_name;fuel]"..
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"listring[current_name;input]"..
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"listring[context;stand]"
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local function swap_node(pos, name)
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local node = minetest.get_node(pos)
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if node.name == name then
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return
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end
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node.name = name
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minetest.swap_node(pos, node)
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end
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local function brewable(inv)
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local ingredient = inv:get_stack("input",1):get_name()
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local stands = {"","",""}
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local stand_size = inv:get_size("stand")
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for i=1,stand_size do
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local bottle = inv:get_stack("stand", i):get_name()
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stands[i] = bottle -- initialize the stand
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if bottle == "mcl_potions:potion_river_water" or bottle == "mcl_potions:potion_water" then
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if ingredient == "mcl_nether:nether_wart_item" then
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stands[i] = "mcl_potions:potion_awkward"
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elseif ingredient == "mcl_potions:fermented_spider_eye" then
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stands[i] = "mcl_potions:weakness"
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end
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elseif bottle == "mcl_potions:potion_awkward" then
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if ingredient == "mcl_potions:speckled_melon" then
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stands[i] = "mcl_potions:healing"
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end
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end
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end
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-- if any stand holds a new potion, return the list of new potions
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for i=1,stand_size do
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if stands[i] ~= inv:get_stack("stand", i):get_name() then
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return stands
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end
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end
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return false
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end
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local function brewing_stand_timer(pos, elapsed)
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-- Inizialize metadata
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local meta = minetest.get_meta(pos)
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local fuel_time = meta:get_float("fuel_time") or 0
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local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
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local BREW_TIME = 30 -- all brews take max of 10
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local input_item = meta:get_string("input_item") or ""
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local stand_timer = meta:get_float("stand_timer") or 0
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local stand_items = meta:get_string("stand_items") or {"","",""}
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local inv = meta:get_inventory()
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local input_list, stand_list, fuel_list
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local fuel
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local update = true
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while update do
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update = false
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input_list = inv:get_list("input")
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stand_list = inv:get_list("stand")
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fuel_list = inv:get_list("fuel")
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-- TODO ... fix this. Goal is to reset the process if the stand changes
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-- for i=1, inv:get_size("stand", i) do -- reset the process due to change
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-- local _name = inv:get_stack("stand", i):get_name()
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-- if _name ~= stand_list[i] then
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-- stand_timer = 0
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-- stand_list[i] = _name
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-- update = true -- need to update the stand with new data
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-- end
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-- end
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local brew_output = brewable(inv)
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if fuel_time < fuel_totaltime then
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fuel_time = fuel_time + elapsed
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if brew_output then
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stand_timer = stand_timer + elapsed
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-- Replace the stand item with the brew result
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if stand_timer >= BREW_TIME then
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local input_count = inv:get_stack("input",1):get_count()
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if (input_count-1) ~= 0 then
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inv:set_stack("input",1,inv:get_stack("input",1):get_name().." "..(input_count-1))
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else
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inv:set_stack("input",1,"")
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end
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for i=1, inv:get_size("stand") do
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if brew_output[i] then
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inv:set_stack("stand", i, brew_output[i])
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end
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end
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stand_timer = 0
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update = false -- stop the update if brew is complete
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end
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end
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else --get more fuel from fuel_list
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local after_fuel
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fuel, after_fuel = minetest.get_craft_result({method="fuel", width=1, items=fuel_list})
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if brew_output then
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if fuel.time == 0 then --no valid fuel, reset timers
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fuel_totaltime = 0
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stand_timer = 0
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-- only allow blaze powder fuel
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elseif inv:get_stack("fuel",1):get_name() == "mcl_mobitems:blaze_powder" then -- Grab another fuel
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inv:set_stack("fuel", 1, after_fuel.items[1])
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update = true
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fuel_totaltime = fuel.time + (fuel_time - fuel_totaltime)
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stand_timer = stand_timer + elapsed
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end
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else --if no output potion, stop the process
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fuel_total_time = 0
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stand_timer = 0
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end
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fuel_time = 0
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end
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elapsed = 0
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end
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if fuel and fuel_totaltime > fuel.time then
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fuel_totaltime = fuel.time
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end
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-- for i=1, inv:get_size("stand") do
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-- if stand_list[i]:is_empty() then
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-- stand_timer = 0
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-- end
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-- end
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--update formspec
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local formspec = brewing_formspec
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local result = false
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if fuel_totaltime ~= 0 then
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local fuel_percent = math.floor(fuel_time/fuel_totaltime*100)
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local brew_percent = math.floor(stand_timer/BREW_TIME*100)
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formspec = active_brewing_formspec(fuel_percent, brew_percent*4 % 100)
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-- swap_node(pos, "mcl_brewing:stand_active")
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result = true
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else
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-- swap_node(pos, "mcl_brewing:stand")
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minetest.get_node_timer(pos):stop()
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end
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meta:set_float("fuel_totaltime", fuel_totaltime)
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meta:set_float("fuel_time", fuel_time)
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meta:set_float("stand_timer", stand_timer)
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-- meta:set_string("stand_items", stand_list)
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meta:set_string("formspec", formspec)
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return result
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end
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local function allow_metadata_inventory_put(pos, listname, index, stack, player)
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local name = player:get_player_name()
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if minetest.is_protected(pos, name) then
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minetest.record_protection_violation(pos, name)
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return 0
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end
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if listname == "fuel" then
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-- Test stack with size 1 because we burn one fuel at a time
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local teststack = ItemStack(stack)
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teststack:set_count(1)
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local output, decremented_input = minetest.get_craft_result({method="fuel", width=1, items={teststack}})
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if output.time ~= 0 then
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-- Only allow to place 1 item if fuel get replaced by recipe.
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-- This is the case for lava buckets.
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local replace_item = decremented_input.items[1]
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if replace_item:is_empty() then
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-- For most fuels, just allow to place everything
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return stack:get_count()
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else
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if inv:get_stack(listname, index):get_count() == 0 then
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return 1
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else
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return 0
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end
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end
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else
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return 0
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end
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elseif listname == "input" then
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return stack:get_count()
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elseif listname == "stand" then
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return 0
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end
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end
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-- Drop input items of brewing_stand at pos with metadata meta
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local function drop_brewing_stand_items(pos, meta)
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local inv = meta:get_inventory()
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local stack = inv:get_stack("fuel", 1)
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if not stack:is_empty() then
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local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
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minetest.add_item(p, stack)
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end
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local stack = inv:get_stack("input", 1)
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if not stack:is_empty() then
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local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
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minetest.add_item(p, stack)
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end
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for i=1, inv:get_size("stand") do
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local stack = inv:get_stack("stand", i)
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if not stack:is_empty() then
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local p = {x=pos.x+math.random(0, 10)/10-0.5, y=pos.y, z=pos.z+math.random(0, 10)/10-0.5}
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minetest.add_item(p, stack)
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end
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end
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end
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local on_rotate
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if minetest.get_modpath("screwdriver") then
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on_rotate = screwdriver.rotate_simple
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end
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local brewing_stand_def = {
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groups = {pickaxey=1, falling_node=1, crush_after_fall=1, deco_block=1, brewing_stand=1},
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tiles = {"mcl_brewing_top.png", --top
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"mcl_brewing_base.png", --bottom
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"mcl_brewing_side.png", --right
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"mcl_brewing_side.png", --left
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"mcl_brewing_side.png", --back
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"mcl_brewing_side.png^[transformFX"}, --front
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paramtype = "light",
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sunlight_propagates = true,
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is_ground_content = false,
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paramtype2 = "facedir",
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-1/16, -5/16, -1/16, 1/16, 8/16, 1/16}, -- heat plume
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{ 2/16, -8/16, -8/16, 8/16, -6/16, -2/16}, -- base
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{-8/16, -8/16, -8/16, -2/16, -6/16, -2/16}, -- base
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{-3/16, -8/16, 2/16, 3/16, -6/16, 8/16}, -- base
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{-7/16, -6/16 ,-7/16 , -6/16, 1/16, -6/16 }, -- bottle 1
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{-6/16, -6/16 ,-6/16 , -5/16, 3/16, -5/16 }, -- bottle 1
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{-5/16, -6/16 ,-5/16 , -4/16, 3/16, -4/16 }, -- bottle 1
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{-4/16, -6/16 ,-4/16 , -3/16, 3/16, -3/16 }, -- bottle 1
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{-3/16, -6/16 ,-3/16 , -2/16, 1/16, -2/16 }, -- bottle 1
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{-5/16, 3/16 ,-5/16 , -4/16, 7/16, -4/16 }, -- line 1
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{-4/16, 6/16 ,-4/16 , -3/16, 8/16, -3/16 }, -- line 1
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{-3/16, 7/16 ,-3/16 , -2/16, 8/16, -2/16 }, -- line 1
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{-2/16, 7/16 ,-2/16 , -1/16, 8/16, -1/16 }, -- line 1
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{7/16, -6/16 ,-7/16 , 6/16, 1/16, -6/16 }, -- bottle 2
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{6/16, -6/16 ,-6/16 , 5/16, 3/16, -5/16 }, -- bottle 2
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{5/16, -6/16 ,-5/16 , 4/16, 3/16, -4/16 }, -- bottle 2
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{4/16, -6/16 ,-4/16 , 3/16, 3/16, -3/16 }, -- bottle 2
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{3/16, -6/16 ,-3/16 , 2/16, 1/16, -2/16 }, -- bottle 2
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{5/16, 3/16 ,-5/16 ,4/16, 7/16, -4/16 }, -- line 2
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{4/16, 6/16 ,-4/16 ,3/16, 8/16, -3/16 }, -- line 2
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{3/16, 7/16 ,-3/16 ,2/16, 8/16, -2/16 }, -- line 2
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{2/16, 7/16 ,-2/16 ,1/16, 8/16, -1/16 }, -- line 2
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{0/16, -6/16 , 2/16 , 1/16, 1/16, 7/16 }, -- bottle 3
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{0/16, 1/16 , 3/16 , 1/16, 3/16, 6/16 }, -- bottle 3
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{0/16, 7/16 , 1/16 , 1/16, 8/16, 3/16 }, -- line 3
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{0/16, 6/16 , 3/16 , 1/16, 7/16, 5/16 }, -- line 3
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{0/16, 3/16 , 4/16 , 1/16, 6/16, 5/16 }, -- line 3
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}
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},
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sounds = mcl_sounds.node_sound_metal_defaults(),
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_mcl_blast_resistance = 1200,
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_mcl_hardness = 5,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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local meta = minetest.get_meta(pos)
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local meta2 = meta
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meta:from_table(oldmetadata)
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drop_brewing_stand_items(pos, meta)
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meta:from_table(meta2:to_table())
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local name = player:get_player_name()
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if minetest.is_protected(pos, name) then
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minetest.record_protection_violation(pos, name)
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return 0
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else
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return stack:get_count()
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end
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local name = player:get_player_name()
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if minetest.is_protected(pos, name) then
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minetest.record_protection_violation(pos, name)
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return 0
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else
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return stack:get_count()
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end
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end,
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-- allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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-- local name = player:get_player_name()
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-- if minetest.is_protected(pos, name) then
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-- minetest.record_protection_violation(pos, name)
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-- return 0
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-- end
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-- end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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minetest.get_node_timer(pos):start(1.0)
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--some code here to enforce only potions getting placed on stands
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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end,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size("input", 1)
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inv:set_size("fuel", 1)
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inv:set_size("stand", 3)
|
|
-- inv:set_size("stand2", 1)
|
|
-- inv:set_size("stand3", 1)
|
|
local form = brewing_formspec
|
|
meta:set_string("formspec", form)
|
|
end,
|
|
|
|
on_receive_fields = function(pos, formname, fields, sender)
|
|
local sender_name = sender:get_player_name()
|
|
if minetest.is_protected(pos, sender_name) then
|
|
minetest.record_protection_violation(pos, sender_name)
|
|
return
|
|
end
|
|
end,
|
|
|
|
on_timer = brewing_stand_timer,
|
|
on_rotate = on_rotate,
|
|
}
|
|
|
|
|
|
if minetest.get_modpath("screwdriver") then
|
|
brewing_stand_def.on_rotate = screwdriver.rotate_simple
|
|
end
|
|
|
|
brewing_stand_def.description = S("Brewing Stand")
|
|
brewing_stand_def._doc_items_longdesc = S("The stand allows you to brew potions!")
|
|
brewing_stand_def._doc_items_usagehelp =
|
|
S("To use an brewing_stand, rightclick it. An brewing_stand has 2 input slots (on the left) and one output slot.").."\n"..
|
|
S("To rename items, put an item stack in one of the item slots while keeping the other input slot empty. Type in a name, hit enter or “Set Name”, then take the renamed item from the output slot.").."\n"..
|
|
S("There are two possibilities to repair tools (and armor):").."\n"..
|
|
S("• Tool + Tool: Place two tools of the same type in the input slots. The “health” of the repaired tool is the sum of the “health” of both input tools, plus a 12% bonus.").."\n"..
|
|
S("• Tool + Material: Some tools can also be repaired by combining them with an item that it's made of. For example, iron pickaxes can be repaired with iron ingots. This repairs the tool by 25%.").."\n"..
|
|
S("Armor counts as a tool. It is possible to repair and rename a tool in a single step.").."\n\n"..
|
|
S("The brewing_stand has limited durability and 3 damage levels: undamaged, slightly damaged and very damaged. Each time you repair or rename something, there is a 12% chance the brewing_stand gets damaged. brewing_stand also have a chance of being damaged when they fall by more than 1 block. If a very damaged brewing_stand is damaged again, it is destroyed.")
|
|
brewing_stand_def._tt_help = S("Repair and rename items")
|
|
|
|
minetest.register_node("mcl_brewing:stand", brewing_stand_def)
|
|
|
|
-- local brewing_stand_active_def = brewing_stand_def
|
|
-- brewing_stand_active_def.light_source = 8
|
|
-- brewing_stand_active_def.drop = "mcl_brewing:stand"
|
|
-- brewing_stand_active_def.groups = {not_in_creative_inventory=1, pickaxey=1, falling_node=1, falling_node_damage=1, crush_after_fall=1, deco_block=1, brewing_stand=1}
|
|
-- minetest.register_node("mcl_brewing:stand_active", brewing_stand_active_def)
|
|
|
|
if minetest.get_modpath("mcl_core") then
|
|
minetest.register_craft({
|
|
output = "mcl_brewing:stand",
|
|
recipe = {
|
|
{ "", "mcl_mobitems:blaze_rod", "" },
|
|
{ "mcl_core:stone_smooth", "mcl_core:stone_smooth", "mcl_core:stone_smooth" },
|
|
}
|
|
})
|
|
end
|
|
|
|
|
|
-- Legacy
|
|
minetest.register_lbm({
|
|
label = "Update brewing_stand formspecs (0.60.0",
|
|
name = "mcl_brewing:update_formspec_0_60_0",
|
|
--nodenames = { "group:brewing_stand" },
|
|
run_at_every_load = false,
|
|
action = function(pos, node)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("formspec", brewing_formspec)
|
|
end,
|
|
})
|