Mineclonia/mods/ITEMS/mcl_beds
Wuzzy 2c4eae353c Use mcl_playerphysics to handle player physics
This fixes some issues with speed overrides and gets rid of ugly workarounds.
2018-05-07 20:10:53 +02:00
..
textures Add colored beds 2017-07-25 16:17:26 +02:00
README.txt Rename beds mod to mcl_beds 2017-05-07 20:21:37 +02:00
api.lua Remove sunlight propagation for various nodes 2018-01-28 20:21:02 +01:00
beds.lua Soften mcl_beds dependencies 2017-07-26 19:07:57 +02:00
depends.txt Use mcl_playerphysics to handle player physics 2018-05-07 20:10:53 +02:00
functions.lua Use mcl_playerphysics to handle player physics 2018-05-07 20:10:53 +02:00
init.lua Use new player attribute API for bed spawns 2017-06-06 19:05:28 +02:00
license.txt Rename beds mod to mcl_beds 2017-05-07 20:21:37 +02:00
mod.conf Rename beds mod to mcl_beds 2017-05-07 20:21:37 +02:00

README.txt

Minetest Game mod: beds
=======================
See license.txt for license information.

Authors of source code
----------------------
Originally by BlockMen (MIT)
Various Minetest developers and contributors (MIT)

Authors of media (textures)
---------------------------
BlockMen (CC BY-SA 3.0)

This mod adds a bed to Minetest which allows to skip the night.
To sleep, rightclick the bed. If playing in singleplayer mode the night gets skipped
immediately. If playing multiplayer you get shown how many other players are in bed too,
if all players are sleeping the night gets skipped. The night skip can be forced if more
than 50% of the players are lying in bed and use this option.

Another feature is a controlled respawning. If you have slept in bed (not just lying in
it) your respawn point is set to the beds location and you will respawn there after
death.
You can disable the respawn at beds by setting "enable_bed_respawn = false" in
minetest.conf.
You can disable the night skip feature by setting "enable_bed_night_skip = false" in
minetest.conf or by using the /set command in-game.