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Mineclonia/mods/CORE/walkover
Elias Fleckenstein 4d37e309e7 FrostWalker
2020-11-05 16:05:42 +01:00
..
init.lua FrostWalker 2020-11-05 16:05:42 +01:00
LICENSE Organize mods into modpacks for better overview 2017-02-16 01:45:21 +01:00
README.md Update incomplete license information and credits 2020-05-11 17:18:04 +02:00

Walkover

Some mode developers have shown an interest in having an on_walk_over event. This is useful for pressure-plates and the like.

See this issue - https://github.com/minetest/minetest/issues/247

I have implemented a server-side version in Lua using globalstep which people might find useful. Of course this would better implemented via a client-based "on walk over", but it is sufficient for my needs now.

Example Usage

minetest.register_node("somemod:someblock", {
       description = "Talking Block",
       tiles = {"somemod_someblock.png"},
       on_walk_over = function(pos, node, player)
             minetest.chat_send_player(player, "Hey! Watch it!")
       end
})

Credits

Mod created by lordfingle, licensed under Apache License 2.0.