mirror of
https://git.minetest.land/Mineclonia/Mineclonia.git
synced 2024-11-24 20:35:14 +00:00
446 lines
11 KiB
Lua
446 lines
11 KiB
Lua
--MCmobs v0.2
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--maikerumine
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--made for MC like Survival game
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--License for code WTFPL and otherwise stated in readmes
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--dofile(minetest.get_modpath("mobs").."/api.lua")
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mobs:register_mob("mobs_mc:greensmall", {
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type = "monster",
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pathfinding = 1,
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group_attack = true,
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hp_min = 1,
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hp_max = 1,
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collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.3, 0.3},
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visual_size = {x=0.6, y=0.6},
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textures = {
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{"green_slime_top.png", "green_slime_bottom.png", "green_slime_front.png", "green_slime_sides.png", "green_slime_sides.png", "green_slime_sides.png"}
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},
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visual = "cube",
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blood_texture ="green_slime_blood.png",
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rotate = 270,
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makes_footstep_sound = true,
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sounds = {
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jump = "green_slime_jump",
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death = "green_slime_death",
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damage = "green_slime_damage",
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attack = "green_slime_attack",
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},
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-- FIXME: The tiny slimes deal damage although this number is set to 0. Strange.
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damage = 0,
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reach = 2.5,
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armor = 100,
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drops = {
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{name = "mcl_mobitems:slimeball",
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chance = 1,
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min = 0,
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max = 2,},
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},
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animation = {
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speed_normal = 24,
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speed_run = 48,
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stand_start = 0,
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stand_end = 23,
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walk_start = 24,
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walk_end = 47,
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run_start = 48,
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run_end = 62,
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hurt_start = 64,
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hurt_end = 86,
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death_start = 88,
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death_end = 118,
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},
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drawtype = "front",
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water_damage = 0,
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lava_damage = minetest.registered_nodes["mcl_core:lava_source"].damage_per_second,
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light_damage = 0,
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fall_damage = 0,
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view_range = 16,
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attack_type = "dogfight",
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passive = false,
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jump = true,
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walk_velocity = 0.7,
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run_velocity = 0.7,
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walk_chance = 0,
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jump_height = 3,
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jump_chance = 98,
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fear_height = 12,
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})
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mobs:register_mob("mobs_mc:greenmedium", {
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type = "monster",
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pathfinding = 1,
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group_attack = true,
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hp_min = 4,
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hp_max = 4,
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collisionbox = {-0.6, -0.6, -0.6, 0.6, 0.6, 0.6},
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visual_size = {x=1.2, y=1.2},
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textures = {
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{"green_slime_top.png", "green_slime_bottom.png", "green_slime_front.png", "green_slime_sides.png", "green_slime_sides.png", "green_slime_sides.png"}
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},
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visual = "cube",
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blood_texture ="green_slime_blood.png",
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rotate = 270,
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makes_footstep_sound = true,
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sounds = {
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jump = "green_slime_jump",
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death = "green_slime_death",
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damage = "green_slime_damage",
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attack = "green_slime_attack",
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},
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damage = 2,
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reach = 2.75,
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armor = 100,
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drops = {},
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animation = {
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speed_normal = 24,
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speed_run = 48,
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stand_start = 0,
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stand_end = 23,
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walk_start = 24,
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walk_end = 47,
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run_start = 48,
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run_end = 62,
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hurt_start = 64,
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hurt_end = 86,
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death_start = 88,
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death_end = 118,
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},
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drawtype = "front",
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water_damage = 0,
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lava_damage = minetest.registered_nodes["mcl_core:lava_source"].damage_per_second,
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light_damage = 0,
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fall_damage = 0,
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view_range = 16,
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attack_type = "dogfight",
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passive = false,
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jump = true,
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walk_chance = 0,
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walk_velocity = 1.3,
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run_velocity = 1.3,
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jump_height = 4.3,
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jump_chance = 100,
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fear_height = 60,
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on_die = function(self, pos)
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local angle, posadd, dir
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angle = math.random(0, math.pi*2)
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for i=1,4 do
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dir = {x=math.cos(angle),y=0,z=math.sin(angle)}
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posadd = vector.multiply(vector.normalize(dir), 0.6)
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local slime = minetest.add_entity(vector.add(pos, posadd), "mobs_mc:greensmall")
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slime:setvelocity(dir)
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slime:setyaw(angle)
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angle = angle + math.pi/2
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end
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end
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})
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mobs:register_mob("mobs_mc:greenbig", {
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type = "monster",
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pathfinding = 1,
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group_attack = true,
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hp_min = 16,
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hp_max = 16,
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collisionbox = {-1.2, -1.2, -1.2, 1.2, 1.2, 1.2},
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visual_size = {x=2.4, y=2.4},
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textures = {
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{"green_slime_top.png", "green_slime_bottom.png", "green_slime_front.png", "green_slime_sides.png", "green_slime_sides.png", "green_slime_sides.png"}
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},
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visual = "cube",
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blood_texture ="green_slime_blood.png",
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rotate = 270,
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makes_footstep_sound = true,
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sounds = {
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jump = "green_slime_jump",
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death = "green_slime_death",
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damage = "green_slime_damage",
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attack = "green_slime_attack",
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},
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damage = 4,
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reach = 3,
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armor = 100,
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drops = {},
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animation = {
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speed_normal = 24,
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speed_run = 48,
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stand_start = 0,
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stand_end = 23,
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walk_start = 24,
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walk_end = 47,
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run_start = 48,
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run_end = 62,
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hurt_start = 64,
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hurt_end = 86,
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death_start = 88,
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death_end = 118,
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},
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drawtype = "front",
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water_damage = 0,
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lava_damage = minetest.registered_nodes["mcl_core:lava_source"].damage_per_second,
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light_damage = 0,
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fall_damage = 0,
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view_range = 16,
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attack_type = "dogfight",
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passive = false,
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jump = true,
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walk_velocity = 2.5,
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run_velocity = 2.5,
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walk_chance = 0,
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jump_height = 5.2,
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jump_chance = 100,
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fear_height = 60,
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on_die = function(self, pos)
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local angle, posadd
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angle = math.random(0, math.pi*2)
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for i=1,4 do
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posadd = {x=math.cos(angle),y=0,z=math.sin(angle)}
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posadd = vector.normalize(posadd)
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local slime = minetest.add_entity(vector.add(pos, posadd), "mobs_mc:greenmedium")
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slime:setvelocity(vector.multiply(posadd, 1.5))
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slime:setyaw(angle)
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angle = angle + math.pi/2
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end
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end,
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})
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mobs:register_spawn("mobs_mc:greensmall", {"mcl_core:water_flowing", "group:solid"}, 15, 0, 5000, 4, -12)
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mobs:register_spawn("mobs_mc:greenmedium", {"mcl_core:water_flowing", "group:solid"}, 15, 0, 5000, 4, -12)
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mobs:register_spawn("mobs_mc:greenbig", {"mcl_core:water_flowing", "group:solid"}, 15, 0, 5000, 4, -12)
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mobs:register_mob("mobs_mc:lavasmall", {
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type = "monster",
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pathfinding = 1,
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group_attack = true,
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hp_min = 1,
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hp_max = 1,
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collisionbox = {-0.2505, -0.2505, -0.2505, 0.2505, 0.2505, 0.2505},
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visual_size = {x=0.51, y=0.51},
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textures = {
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{"lava_slime_top.png", "lava_slime_bottom.png", "lava_slime_front.png", "lava_slime_sides.png", "lava_slime_sides.png", "lava_slime_sides.png"}
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},
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visual = "cube",
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blood_texture ="lava_slime_blood.png",
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rotate = 270,
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makes_footstep_sound = true,
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sounds = {
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jump = "green_slime_jump",
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death = "green_slime_death",
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damage = "green_slime_damage",
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attack = "green_slime_attack",
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},
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walk_velocity = 1.02,
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run_velocity = 1.02,
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damage = 3,
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reach = 2.5,
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armor = 85,
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drops = {},
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animation = {
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speed_normal = 24,
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speed_run = 48,
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stand_start = 0,
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stand_end = 23,
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walk_start = 24,
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walk_end = 47,
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run_start = 48,
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run_end = 62,
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hurt_start = 64,
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hurt_end = 86,
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death_start = 88,
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death_end = 118,
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},
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drawtype = "front",
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water_damage = 0,
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lava_damage = 0,
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light_damage = 0,
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fall_damage = 0,
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view_range = 16,
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attack_type = "dogfight",
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passive = false,
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jump = true,
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jump_height = 4,
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walk_chance = 0,
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jump_chance = 80,
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fear_height = 100000,
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})
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mobs:register_mob("mobs_mc:lavamedium", {
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type = "monster",
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pathfinding = 1,
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group_attack = true,
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hp_min = 4,
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hp_max = 4,
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collisionbox = {-0.51, -0.51, -0.51, 0.51, 0.51, 0.51},
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visual_size = {x=1.01, y=1.01},
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textures = {
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{"lava_slime_top.png", "lava_slime_bottom.png", "lava_slime_front.png", "lava_slime_sides.png", "lava_slime_sides.png", "lava_slime_sides.png"}
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},
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visual = "cube",
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blood_texture ="lava_slime_blood.png",
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rotate = 270,
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makes_footstep_sound = true,
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sounds = {
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jump = "green_slime_jump",
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death = "green_slime_death",
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damage = "green_slime_damage",
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attack = "green_slime_attack",
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},
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walk_velocity = .8,
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run_velocity = 2.6,
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damage = 4,
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reach = 2.75,
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armor = 70,
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drops = {
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{name = "mcl_mobitems:magma_cream",
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chance = 4,
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min = 1,
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max = 1,},
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},
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animation = {
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speed_normal = 24,
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speed_run = 48,
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stand_start = 0,
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stand_end = 23,
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walk_start = 24,
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walk_end = 47,
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run_start = 48,
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run_end = 62,
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hurt_start = 64,
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hurt_end = 86,
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death_start = 88,
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death_end = 118,
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},
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drawtype = "front",
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water_damage = 0,
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lava_damage = 0,
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light_damage = 0,
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fall_damage = 0,
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view_range = 16,
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attack_type = "dogfight",
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passive = false,
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jump = true,
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jump_height = 4,
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walk_chance = 0,
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jump_chance = 98,
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fear_height = 100000,
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on_die = function(self, pos)
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local angle, posadd, dir
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angle = math.random(0, math.pi*2)
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for i=1,4 do
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dir = vector.normalize({x=math.cos(angle),y=0,z=math.sin(angle)})
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posadd = vector.multiply(dir, 0.6)
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local mob = minetest.add_entity(vector.add(pos, posadd), "mobs_mc:lavasmall")
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mob:setvelocity(dir)
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mob:setyaw(angle)
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angle = angle + math.pi/2
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end
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end
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})
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mobs:register_mob("mobs_mc:lavabig", {
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type = "monster",
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pathfinding = 1,
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group_attack = true,
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hp_min = 16,
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hp_max = 16,
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collisionbox = {-1.02, -1.02, -1.02, 1.02, 1.02, 1.02},
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visual_size = {x=2.04, y=2.04},
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textures = {
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{"lava_slime_top.png", "lava_slime_bottom.png", "lava_slime_front.png", "lava_slime_sides.png", "lava_slime_sides.png", "lava_slime_sides.png"}
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},
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visual = "cube",
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blood_texture ="lava_slime_blood.png",
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rotate = 270,
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makes_footstep_sound = true,
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sounds = {
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jump = "green_slime_jump",
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death = "green_slime_death",
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damage = "green_slime_damage",
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attack = "green_slime_attack",
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},
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walk_velocity = 4,
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run_velocity = 4,
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damage = 6,
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reach = 3,
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armor = 40,
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drops = {
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{name = "mcl_mobitems:magma_cream",
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chance = 4,
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min = 1,
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max = 1,},
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},
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animation = {
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speed_normal = 24,
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speed_run = 48,
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stand_start = 0,
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stand_end = 23,
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walk_start = 24,
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walk_end = 47,
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run_start = 48,
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run_end = 62,
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hurt_start = 64,
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hurt_end = 86,
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death_start = 88,
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death_end = 118,
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},
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drawtype = "front",
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water_damage = 0,
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lava_damage = 0,
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light_damage = 0,
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fall_damage = 0,
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view_range = 16,
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attack_type = "dogfight",
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passive = false,
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jump = true,
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jump_height = 8,
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walk_chance = 0,
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jump_chance = 100,
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fear_height = 100000,
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on_die = function(self, pos)
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local angle, posadd
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angle = math.random(0, math.pi*2)
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for i=1,3 do
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posadd = {x=math.cos(angle),y=0,z=math.sin(angle)}
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posadd = vector.normalize(posadd)
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local mob = minetest.add_entity(vector.add(pos, posadd), "mobs_mc:lavamedium")
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mob:setvelocity(vector.multiply(posadd, 1.5))
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mob:setyaw(angle)
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angle = angle + (math.pi*2) / 3
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end
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end
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})
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mobs:register_spawn("mobs_mc:lavasmall", {"group:solid"}, 15, 0, 5000, 4, -1000)
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mobs:register_spawn("mobs_mc:lavamedium", {"group:solid"}, 15, 0, 5500, 4, -1000)
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mobs:register_spawn("mobs_mc:lavabig", {"group:solid"}, 15, 0, 6000, 4, -1000)
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mobs:register_spawn("mobs_mc:lavasmall", {"mcl_nether:nether_brick"}, 15, 0, 1000, 4, -1000)
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mobs:register_spawn("mobs_mc:lavamedium", {"mcl_nether:nether_brick"}, 15, 0, 1100, 4, -1000)
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mobs:register_spawn("mobs_mc:lavabig", {"mcl_nether:nether_brick"}, 15, 0, 1200, 4, -1000)
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-- compatibility
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mobs:alias_mob("mobs:lavasmall", "mobs_mc:lavasmall")
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mobs:alias_mob("mobs:lavabig", "mobs_mc:lavabig")
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mobs:alias_mob("mobs:greensmall", "mobs_mc:greensmall")
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mobs:alias_mob("mobs:greenmediuml", "mobs_mc:greenmedium")
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mobs:alias_mob("mobs:greenbig", "mobs_mc:greenbig")
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mobs:alias_mob("slimes:lavasmall", "mobs_mc:lavasmall")
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mobs:alias_mob("slimes:lavabig", "mobs_mc:lavabig")
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mobs:alias_mob("slimes:greensmall", "mobs_mc:greensmall")
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mobs:alias_mob("slimes:greenmediuml", "mobs_mc:greenmedium")
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mobs:alias_mob("slimes:greenbig", "mobs_mc:greenbig")
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-- spawn eggs
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mobs:register_egg("mobs_mc:lavabig", "Spawn Magma Cube", "spawn_egg_magma_cube.png")
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mobs:register_egg("mobs_mc:greenbig", "Spawn Slime", "spawn_egg_slime.png")
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if minetest.setting_get("log_mods") then
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minetest.log("action", "MC Slimes loaded")
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end
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